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CULL de SAC's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #101 | 1.793 | 2.143 |
Theme | #101 | 2.510 | 3.000 |
Overall | #111 | 2.032 | 2.429 |
Gameplay | #113 | 1.912 | 2.286 |
Aesthetics | #117 | 1.912 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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There were a few bugs and the game got increasing laggy with every zombie. Remember to delete prefabs that are instantiated with each wave. Great job
pretty fun and challenging
It's cool that you made a top down game in 3D.
controlling the sword feels a bit wanky to me, apart from that cool game
Made it to 1480 points. As the game goes on each zombie wave made my FPS drop more and more.
Ayyyyyy another unreal engine submission! Way to go! Music was great, and controls were pretty tight. I think a shorter cooldown on the attack would be nice. I felt like I was waiting for it a lot. Overall Great job!
Love the zombie death sound effect, but I found myself ignoring the zombies for the most part since the player is so much faster than them and they tend to all die on their own every once in a while.