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You're Telling Me I'm a Slime that Destroys Castles Now!?!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #13 | 3.400 | 3.400 |
Sound | #14 | 3.280 | 3.280 |
Overall | #15 | 3.345 | 3.345 |
Aesthetics | #26 | 3.540 | 3.540 |
Gameplay | #33 | 3.160 | 3.160 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very cute game. I love how the sprite color changes after picking some power ups.
Good Job! :)
Very cute and mature game!
It's a truly addictive game. The premise is simple, but it really hooks you. Overall, I find it quite entertaining. Great job!
Wow such a fun game. Great work.
This is a great game. Fits the theme well, has good gameplay, and fun music. My favorite parts were the item descriptions, flavor text, etc.
That was super fun! I got first place on the leaderboard for now.
Excellent game, very well balanced and fun, still fighting for that first place tho!!!
Perfectly balanced game. My position in leaderboard is first, so 10 outta 10 👌
Great game! It's fun to play, the music is good and especially enjoyed the UI and its animations. But some collisions need to be adjusted and the pixel graphics with vector menus are a bit confusing.
Excellent game jajajaja, entertaining, nice, great concept and animations and the way you implement the mutation on the character is nice . I really liked it, well done!
wished i would've played this one earlier, very fun and i feel like this would be a pretty solid phone release back in the day, i just dont get what the screen mutations do? they didnt seem to change anything for me
Yeah, unfortunately the screen mutations don't work in the web build due to Godot not supporting post-processing for web builds. They should work fine if you want to see them in the downloadable version, though! Thanks for playing!
didnt know that so I'll keep that in mind for when i mess with shaders more, but yeah the game was great