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A jam submission

GrapplenautView game page

Climb as high as possible using your grapple beam
Submitted by WedgeOfCheese — 2 hours, 55 minutes before the deadline
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Grapplenaut's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#592.4403.571
Gameplay#622.6353.857
Aesthetics#712.4403.571
Overall#712.5133.679
Theme#812.5373.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

This is the best game on jam, I'm serious! I love it! Simple and solid gameplay with polished mechanics, no more needed. I also really like sound and music.
I played for about half an hour. Gameplay: 5/5

Submitted(+1)

Let it be known that playing this game on a trackpad = playing on hard mode. That being said, this game is so gosh darn fun! I love the art, the sounds, the physics of the grappling (it does fling you a bit harder than you think it will at times, but I love how it makes you go to the side if you hold it for too long!), most everything about this game was so pleasing to me!

I just had a bit of problems getting it to work in the first place. It automatically put me into a skewed fullscreen upon opening the game. Luckily, I was just barely able to reach the options menu and turn it to windowed. It seems like there's a resolution bug for fullscreen though, so it might be best to default it to windowed or something. I'm also gonna agree with what one person below said with power-ups or something else in that realm being added to the game would make the gameplay more interesting. Maybe you could make collectibles like stars or something that you can convert to upgrade your character, like increasing its launch speed or making it a little less easy to be flung into random directions!

As it is right now though, it's already pretty amazing. Great work getting this done is 3 days, the mechanics and art are phenomenal and getting high ranks from me 😁

Developer

Thanks for the review!  Could you elaborate about the "skewed fullscreen" issue?  Maybe post a screenshot?

Submitted (1 edit)

No problem! It actually put me in windowed mode when I opened the game again, so that was convenient! This is what the options menu looks like, but I couldn't reach the "save changes" button at the bottom to show you what the main menu looked like.

Developer

Ah, so the bottom was cut off.  Thanks, I'll have to look into that!

Submitted

It was the bottom, but also you see how it's all black on the side and pushed to the right?

Developer

Yep, this is what it's intended to look like:

My guess is that for some reason it thinks your screen is a lot bigger than it actually is.  Not sure why that would be though.

Submitted(+1)

Yeah, I have no idea either... it might be worth testing on different screens/computers just to get an idea of what's going on.

Either way, I had a lot of fun with your game! Awesome job with it ^^

Submitted(+1)

I enjoyed it quite a bit, the art and the cound is cool. I just feel that the ammount of grappling point on the first 10000 is a little to much, just mashing the lmb got me hight, but when the become more rare its way more fun, at least for me)
Really cool though!

Submitted(+1)

I really liked the idea of your game.

Maybe you could have added some power ups if you had spare time. It sometimes is a bit hard to click on an anchor when your moving very fast (Or I'm just bad at it) you could have made it that the acceleration on the x axis is a bit slower. But one could also say that it was intentionally not made that way to make it harder.

Submitted(+1)

A really solid game, Really easy to pick up and play. I liked the movement and the whole idea of keeping the center of the screen as much as possible. Loved the menu and overall aesthetic, well done!