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A jam submission

Hook ClimberView game page

Climb the seaming endless cave and escape the lava
Submitted by Rimaito — 12 minutes, 16 seconds before the deadline
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Hook Climber's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#173.4583.458
Theme#224.0004.000
Overall#323.3543.354
Aesthetics#383.2923.292
Sound#522.6672.667

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Pretty fun, a little easy. I eventually died after 1000 because I reached a dead-end :(

Developer (1 edit) (+1)

Thanks for your feedback. But just to clarify a few things. 

I wanted it to be easy so everyone can enjoy it. The map never changes so you can explore it. The lava gets faster over  time. After a score of around 3000 it gets really hard.

Submitted

Ah, fair enough. I'll be sure to give it another try :)

Submitted

Awesome submission! The idea for the game was really cool and I had a lot of fun playing it. I think some sound effects for the collision between the hook and the surface would be cool, too! Great entry!

Submitted

Very cool game, really liked the art, remembers terraria for me. The only thing I think you can improve is adding sound effects for the hook lauch and when it collides with terrain.

Good job!

Submitted

pretty good. had fun playing

Submitted

Fun game with good controls!

Submitted

It has those snappy controls that just feel right, awesome game you made here!

Submitted

Yet another game that would work really well on mobile. Great entry! It's really a lot of fun to traverse the cave like that :) Good job!

Developer

Thank you!

The game was made for mobile xD.

I just have prblems with scaling the ui according to the hiher dpi.

Submitted

Pretty awesome! I’d love to see the option of a second hook as a way to expand the gameplay, but honestly one of the better entries I’ve rated. Great job!

Developer

A second hook sounds interesting. 

I just don't quite get how a second hook should work. Faster movement, dashes through walls, or what should be different?

Submitted

I was thinking something like while you’re using the first hook to pull, the second hook could shoot out and help swing somehow, like you would end up in the middle of the two grapple points. Just a thought. Still, the game was awesome!

Submitted

Amazing!