Play Case File
The Occultist: Old Growth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Hosts' Choice | #1 | n/a | n/a |
Story | #9 | 4.000 | 4.000 |
Sound Design | #66 | 3.148 | 3.148 |
Horror | #79 | 2.667 | 2.667 |
Aesthetics | #79 | 3.333 | 3.333 |
Enjoyment (Best Game) | #80 | 2.889 | 2.889 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Great to see an adventure game in a game jam! I could imagine it would've taken so much time to make all those screen panels. Great work. :D
I really like the aesthetics and the puzzles! any hint for getting second ending?
The "bad" ending is just to escape the forest without doing anything special. In order to get the "good" ending, you need to make sure you've made the antidote AND given it to Dr. Stammerts before you leave. In doing so, you should also get a lot of background information about the game world and the story which aren't necessary to beating the game, but which will allow you to figure out a lot about the story which isn't explicitly told to you in the game by the characters. I'm glad you enjoyed it, and that you enjoyed it enough that you want to see the other ending! Thanks so much!
Great adventure game! This genre isn't really my cup of tea, but I enjoyed the presentation and the story. I had the same issues as everyone else (namely the inability to combine items), but otherwise it was a solid production. Keep up the good work!
Thank you! As soon as the jam is over, I have a bugfix ready to go for the major issue, and then in about a week I plan to have a whole page of updates and changes added in, so that silly bug won't be an issue any more. Sorry if it lessened your play experience, and thanks again for playing outside the box... I mean cup... of your genre preference!
Shame about the bugs as this is a really charming little game! Right mix of humour and horror for a perfect little point and click nostalgia trip.
Will be glad to try it again when those fixes are in!
I appreciate it! I've got the fix for the major bug, but once the competition is over I have a few more fixes I want to make before I upload it. It shouldn't be long though. Thanks so much for your interest!
The bug fix is on the way! The AGS developer had it figured out shortly after I sent the bug in, but their forums went down and I haven't been able to see it. It will take me a while to implement it, since I have to change every single instance where two items interact, but that and a host of other bugfixes are underway! Thanks to everyone who posted and gave me the feedback to help adjust the game so it can be the best it can be. I'm not going to bother the host to update it before the voting period is done, but please keep an eye out for the completed version! And thanks again to all you lovely people who played, voted, and gave your feedback!
Hi! I was trapped in the tower and I didn't know how to come back. I had to load game saved before.
Anyway, the sound design is good and the story is complex, there is a lot of work done. Good job!
Thanks for playing and commenting! In the basement of the tower, you walk up into the door as far as you can go. In the top of the tower, you have to click somewhere between the stairs on the north part of the room and the floor on the south part of the room and walk back down the stairs without clicking so far to the south that you walk all the way around. Sorry about that, but your feedback makes it easier to know what worked and what didn't work, and I can fix that in a future release. Thank you!