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No One is Around to Hear's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #83 | 3.212 | 3.800 |
Horror | #222 | 2.535 | 3.000 |
Aesthetics | #259 | 2.874 | 3.400 |
Enjoyment (Best Game) | #280 | 2.366 | 2.800 |
Sound Design | #302 | 2.197 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Super interesting art, are these photos with a pixel art filter of some sort, or is this all done by hand? Cool either way, I like it!
I liked the art, and the writing was pretty effective (I really enjoyed how the single scream sound was referenced and then became important to the narrative). I noticed a few typos, but overall I was a fan. Played through twice to get both endings.
Tried to make a map of my movement but it felt a bit random? It would be nice that the scream could lead you a bit, like louder or more far away. Definitely a good first step.
Yo, I really like the pixelated art. Texts were smooth and the game felt good to play. I think more sound effects could be used like walking and especially with the monster encounter, there were very good descriptions of its actions but I thought fxs accompanying them would be epic. The game also is a bit large for what you're getting, think the assets can be better optimized.
Hey, this is good-written and overall well-made. If you proveded screenshots and more of a description I believe there would be more players! So far I'm enjoying the game. Style is nice.
Maybe I don't have enough experience with visual novels, but I was a bit confused with Left-Right movement. Wanted to go straight ahead :D
Backgroung music would change a lot too.
I got eaten :)