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Spookymon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #243 | 2.619 | 4.000 |
Horror | #279 | 2.182 | 3.333 |
Story | #295 | 1.964 | 3.000 |
Aesthetics | #299 | 2.619 | 4.000 |
Enjoyment (Best Game) | #334 | 1.964 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- There's still a lot of work to go, but there's a lot of promise to the design of this prototype. The animations are smooth and whilst not yet balanced the menu and combat set up is functional and works pretty well. I'd love to see where you take the concept of this game!
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Comments
I couldn't get past the second level, it was way too hard...
Sifficulty is something I really struggle with too, and it's a mistake I too made with my submission...
I remember hearing that if the game is the perfect difficulty for the developer, it means it's WAY to hard for the players...
Overall good game tho:
really good sound desing,
really good graphics,
really good mechanics,
well done!
I thought this was a fantastic take and twist on Pokemon. I enjoyed the play-through. I got killed a lot in the beginning, but I started to collect items and put up more of a decent fight. Great Work.
Hey Aznoqmous!
I managed to reach the end! ...or did I? O.o Haha overall a very fun idea. Being chased down by rabid demonic creatures and battling like pokemon is a really fun idea. Also, read through your page and I totally understand the overscoping and running out of time to get everything polished up -- same thing happened in my entry. I am gonna leave out the bugs you already mentioned from my review since you already know.
A couple notes after playing:
What I liked: