Cool atmosphere, but the objective isn't really clear. Besides, I wish there was more difference between the characters and a better way to keep track of them, since there isn't a way to tell if you have interrogated them or not (only some of them went to the "cell"). With a proper introduction and some tweaks, it can be a nice detective game!
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Zerlizan: The Shadow of the Crime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
gHosts' Choice | #1 | n/a | n/a |
Enjoyment (Best Game) | #4 | 4.286 | 4.286 |
Aesthetics | #6 | 4.571 | 4.571 |
Story | #13 | 4.000 | 4.000 |
Sound Design | #35 | 3.714 | 3.714 |
Horror | #47 | 3.429 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Enormous potential and incredibly unique. The design of a sci-fi detective game is not common and integrated mechanics, such as a dossier and interrogation, that were really well-done. The worldbuilding and setting are strange and distinctive and leverage the engine well. I'm not quite sure what I just played, but it is a little window into something unique that I've not seen before, so it's been a highlight. Great work!
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