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Sonumbra's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment (Best Game) | #11 | 4.012 | 4.333 |
Sound Design | #25 | 3.858 | 4.167 |
Aesthetics | #101 | 3.858 | 4.167 |
Horror | #134 | 2.932 | 3.167 |
Story | #227 | 2.315 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Unity
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Comments
So cool, I like the sonar mechanic, really unique! The aesthetics are a good vibe too. Great work!
I really liked the game mechanics related to sound! Not only does it work great, but it also looks beautiful! Nice game!
even better in hdr
The sound-based mechanics are outstanding, from footsteps creating noise waves to environment objects adding to the ambiance. I appreciated the option to save progress and how the particle effect on “space” added a strategic element that encouraged using all abilities, especially with the challenging monster encounters. The timing felt perfect, and the game didn’t overstay its welcome. While it could be enhanced with extra horror elements or details like footsteps on different surfaces, it’s already an impressive, underrated game that deserves much more attention. Thanks for a memorable experience!
This game is really cool! Having to navigate with sound is really creative, and the sound design is on point. Really well done!
I thought this was a really cool game concept. I love the idea of using a shader like this to represent a sound based navigation of the environment. Really interesting and pretty fun.