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If you used the SCREAM ROULETTE, what results did you use to inspire your game?
Overgrown
What engine did you use to make this game?
Unreal Engine 4
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Comments
Genuinely got scared quite good by this one! Seeing the figures on the rooftops creeped me out a ton and made me too scared to walk past them. I will say I was unable to finish it, and got stuck after finding the item ontop of the ambulance and following the blue lights. Spent quite a while looking around but just couldnt figure it out. Still very well made!
Thanks for playing. I design that part so that you can look for the blue light or listen for the sound. there 3 locations in total and its pretty obvious when your done with that section :D
Very well made game. I liked the visuals, story and sound design. There are lots of little details in this game. I really like the sound of the footsteps changing depending on what material you're moving on. Making the camera turn to the written messages on the wall is also well implemented. But I think that the AI voice is little bit out of place in this game. Unfortunately I didn't get any further as to the point where an arrow points upwards and there is a creature being on a house wall. Maybe I'm just dumb, but I just roamed around the area and coudn't find anything that continued the story in some way. Overall from what I have played I can say that this game is a pretty good entry. Well done
Thanks for playing. I think I may have spent too much time on the visuals and atmosphere, when I should have made it a little clearer on what to do. There are smaller arrows that lead to an X if you want a hint to progressing (or just climb things I guess haha)