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A jam submission

All Along: DemoView game page

Submitted by HardIIDisrespect โ€” 5 hours, 19 minutes before the deadline
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All Along: Demo's itch.io page

Results

CriteriaRankScore*Raw Score
Horror#731.8972.400
Enjoyment (Best Game)#1021.5812.000
Sound Design#1071.2651.600
Aesthetics#1111.5812.000
Creativity#1121.5812.000
Story#1260.9491.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you allow SCREAM ZONE to promote your game via social media?

No

What game engine did you make this project in?

Godot

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Comments

Submitted

I like the idea. I would add some material or pattern to the background so that the player can tell they are moving because, until I hit a wall, I didnโ€™t realize I was moving. Good job!

Submitted

A really good setup for a game about undersea exploration. I liked the sense of scale and how massive and helpless the player felt in the depths. I wasn't quite aware of how to go about the game until I found the diamonds, but I think the platform is here to really build on something quite cool and tap into that deep-seated thalassophobia!

Submitted

Congrats on your submission!  I couldn't tell where I was going at first, so I stuck to the right edge and I didn't realize the mouse was controlling it until after a minute.  When I was at the top right part of the map and couldn't go any further, I basically followed the edge all the way around the map as far as I could.  I found a bunch of yellow diamonds that turned red after picking them up.  I found these 2 big things with eyes that follow you around, but I guess I was supposed to pick up some other yellow things somewhere or maybe some don't appear until you get others, I'm not entirely sure. But I kept swimming around and couldn't find anything else to do.  So much so that the underwater sounds stopped.  Creepy vibe overall though

Submitted

Oh my god, okay, that had me on edge the whole time. I hate the ocean, man.

Anyway, cool atmosphere you created with such little visually. I kept freaking myself out with the occlusion shadows thinking I saw something on the edge of the screen. I really liked the puzzle(s?), but do wish the final event had a little more... depth.

Submitted

I couldn't find what I was supposed to do.