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Animal Rescue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall rating | #1 | 4.800 | 4.800 |
Level Design | #1 | 5.000 | 5.000 |
Gameplay | #1 | 4.400 | 4.400 |
Player feedback | #1 | 4.600 | 4.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The art style for the game is great. The gameplay in general is very smooth with everything having it's own purpose. The different animals having their own power level was cool and added a lot to the experience. The only thing that I would change is the player seems to move very slow which can make the gameplay feel tedious. Overall Great job!
Hello, I really enjoyed this angry birds type game. The art style was clean and the overall experience was funny. My critique would be to increase movement speed a bit and maybe increase damage to blocks but this was just my struggle to not being able to break them haha. The physics within the game was really cool and being able to abduct a cow and swing it into the blocks was funny.
Overall, solid game and good work.
Hey! Your art style and theme of the game is very cute. Your mobile controls are easy to use as well. Although I have to say that I wish the player was more responsive instead of being so slow to turn around. It was a neat idea to give the structures hit points as well so that you really have to work to get through them. Overall, the idea for this game was executed very well!
At this point everyone is saying about it but nice angry bird reference or vibe to it. The mechanic for controlling the UFO is nice and simple easy to use though I would have to say the speed should at least be increase to at least be easy to pick up the animal head. The level design is pretty good. there's probably some complaints about the magnet which I have to agree it seems to be a bit janky at times, making it hard to lock onto the animal head to take them back to the flag to at least score a point. overall with some changes the game itself will be quite more fun, not saying its bad its just that there's need of fixing to be able to get game run a bit better.
At this point everyone is saying about it but nice angry bird reference or vibe to it. The mechanic for controlling the UFO is nice and simple easy to use though I would have to say the speed should at least be increase to at least be easy to pick up the animal head. The level design is pretty good. there's probably some complaints about the magnet which I have to agree it seems to be a bit janky at times, making it hard to lock onto the animal head to take them back to the flag to at least score a point. overall with some changes the game itself will be quite more fun, not saying its bad its just that there's need of fixing to be able to get game run a bit better.
I'm sure plenty of people have been saying this but it has angry bird vibes! I like the game and it was fun to play. The mechanic for controlling the UFO is easy to use. Overall I think the game was really good.
I love the angry-birds style destruction. Glass seemed a little too difficult to break, and it felt very tedious to get my ship to have enough momentum to damage any objects. The gravity beam was fun, but it could also be very janky and frustrating after an animal had been completely secure. It would have been nice if once the animal hit the bottom of my ship it was "magnetized" or otherwise completely secured until I turned off the beam, because I often found myself freeing an animal and then needing to try several times to bring it back to base and it would fall out of my range just as I got close. The buttons, UI, and art are all very polished and the story line is evident throughout the level design and gameplay. Great game!
This game is very unique. The idea is very interesting and faintly reminds me of angry birds but with a neat twist.
The game play is really polished along with the art used. The whole feeling of the game is very fluid and has a good mix of challenging and ease.
The controls are a little iffy since the movement is so slow and very heavily physics based. I think if the character were sped up some it would be a little easier to control the cow head.
Overall with the polished feeling of the game, it is super neat and unique. Great job.