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Parasitic Breach's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme | #2 | 4.071 | 4.071 |
Concept | #2 | 4.071 | 4.071 |
Overall | #2 | 3.881 | 3.881 |
Fun/Enjoyment? | #5 | 3.500 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The use of the theme was really clever and fun at the same time, It forced me to be on the move always which was good, the little additions such as the lighting were a really nice touch. I soon realized that it was better to dash through stages and avoid the enemies giving the game a different strategy.
Other than that issue everything was great overall, the art was simplistic and neat and I always felt in control of the character. Great job!
This is really cool! Your use of the theme is really fun and engaging, and it completely changes my playstyle for shooter games like these. Sadly, I think the mechanic inherently makes the game flawed because it becomes more valuable to tank and sprint through the level instead of kill the enemies, but the endless mode makes that less of a problem. I think if my health didn't drain over time and/or when I shoot, I'd be more inclined to kill the enemies instead of suiciding and then taking them over, but that's a relatively small issue.
The movement and gameplay feel great, it's very intuitive and satisfying to move, shoot, and infect; the art, music, and story all work together very well to keep me immersed, and I had a fun time. Nice job!
Thank you for playing my game and I'm glad you enjoyed it overall. I can see your point on the flawed game mechanic and it's even something I kinda subconsciously thought about during the design phase but it's nice to hear these criticisms from someone's perspective other than my own. Stuff like that's always important to consider so I'm glad you let me know of things that can be improved.
The music for this game slaps, and I love the way you integrated the theme!
Well made and fun to play. good job