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ShapeShift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #5 | 3.556 | 3.556 |
Overall | #6 | 3.667 | 3.667 |
Fun | #9 | 3.407 | 3.407 |
Art | #12 | 3.370 | 3.370 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any premade assets? If so, what?
2D platformer asset pack from Kenny
Music from Imcompetech
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Comments
Seriously super impressed with the game, especially it being your first jam ever. It was difficult, but not unfair. I found myself trying to speed run it towards the end which was a ton of fun. I think maybe adding a death counter and a timer would be really cool. Would be fun to see how you stack up against other people. Love it!
Thanks for the kind words, now that you mention it a timer and/or death counter would be good.
I would totally play more
Antoher 5/5. Pretty polished game in the art aspect but also in the gameplay. Well level design.
The movement is really pleasant and the art style is cute and coherent ! GG !
great game with great art
cool game! good sounds and simple enought for a idiot to understand without instructions good art but you could have intreduced something like moving parts for variation. overall good game.
Thanks for the feedback, introducing something would’ve probably been a good idea, lol. I’m pretty happy with it as my first ever game jam:)
its my first game jam to!
Nice how long have you been doing game dev?
im not sure, but i know i tried sctratch summer 2023 and i have probably checked out roblox studio sometimes...
The polish is good, the art is cute and the sounds are satisfying, I wish there was a bit more polish gameplay wise and it was frustrating to do the whole level again when you died like @BadMannerGames mentioned. But overall it was a fun game to play (and listen to!)
Thank you for your kind feedback.
Tough as nails, but really cool! Loved it!
Thank You!
I liked it, but it could use some checkpoints as going all the way back to the start was a bit frustrating for such long levels.
Thanks for the feedback! I was definitely aware of the game’s need for checkpoints. I may add them I may not, idk.