Good idea here. Did run into a bug. The music stopped playing after one time through and wasn't looping. Also wasn't exactly sure what the point of the game was. When it ended and what goal I was trying to accomplish. It was a good idea but could maybe use some more clarity on what the player should be doing.
jreespuff
Creator of
Recent community posts
Thanks for the feedback. We definitely over scoped this game and it was a mad dash to the finish line to even get anything out the door. I think there is a lot of potential for a game like this, and just not a lot of time in a game jam to implement it all. Biggest mistake for us was just trying to do too much. I completely agree with everything you've said. We would have liked to implement marketing which would increase your customer spawn rate, automation to make lemonade for you if you buy a machine, upgrade areas etc.
I actually really liked the game! Played it for about 10 minutes. I was a bit frustrated about a few things.
1. The block seemed so inconsistent and there were times where I lost because I didn't get a block on the current tower.
2. If I shot the block, it would increase in size, but it was too big for me to jump on top of.
Overall I thought it was a great idea for the jam, but had some bugs that impacted major aspects of the game.
Good job!
Fun game! The cat seemed to be walking backwards, but if you hit shift then it would go correctly. I thought it had good mechancis too of being able to spit out the box and it will propel you forward. Great job! I would also makybe recommend next time making sure you have a cover page, otherwise most people wont look to be playing the game!
Nice job! I think it took a bit longer than I had anticipated, but was able to beat it one my first try. Overall thought it was a good job relating to the theme, and we had even thought about doing something really similar. One frustration that I had was the randomness of the cards. Sometimes I would just get unlucky and had to stay in the same spot for a few turns. I also think it would have been cool to have some kind of point system that counts how many times you pass, and how many turns it took you to get to the top.
Hi all.
I'm trying to install and use butler. I am on Mac and no matter how I try to trouble shoot I am getting "zsh: permission denied: butler".
I've made sure to mark the file as executable and done a handful of other things chat gpt has told me to do like:
The extended attributes com.apple.macl
and com.apple.provenance
could potentially be causing the "permission denied" error. Let's remove these attributes to see if that resolves the issue.
Step 1: Remove the Extended Attributes
- Run the following commands to remove both extended attributes:
bashCopy code xattr -d com.apple.macl ~/bin/butler xattr -d com.apple.provenance ~/bin/butler
Step 2: Verify and Test
- After removing the attributes, verify that they are gone:
bashCopy code xattr ~/bin/butler
If the command returns nothing, the attributes have been successfully removed.
- Now, try running
butler
again:bashCopy code ~/bin/butler
Seriously super impressed with the game, especially it being your first jam ever. It was difficult, but not unfair. I found myself trying to speed run it towards the end which was a ton of fun. I think maybe adding a death counter and a timer would be really cool. Would be fun to see how you stack up against other people. Love it!