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jreespuff

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A member registered Nov 18, 2022 · View creator page →

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Good idea here. Did run into a bug. The music stopped playing after one time through and wasn't looping. Also wasn't exactly sure what the point of the game was. When it ended and what goal I was trying to accomplish. It was a good idea but could maybe use some more clarity on what the player should be doing. 

How do I use the stall?

Ohhhhh makes sense. Love it!

Looks like the game is private. Might be intentional but just wanted to let you know.

Cool game but how is this related to the theme of out of order?

Thanks for the feedback. We definitely over scoped this game and it was a mad dash to the finish line to even get anything out the door. I think there is a lot of potential for a game like this, and just not a lot of time in a game jam to implement it all. Biggest mistake for us was just trying to do too much. I completely agree with everything you've said. We would have liked to implement marketing which would increase your customer spawn rate, automation to make lemonade for you if you buy a machine, upgrade areas etc. 

I actually really liked the game! Played it for about 10 minutes. I was a bit frustrated about a few things. 

1. The block seemed so inconsistent and there were times where I lost because I didn't get a block on the current tower.

2. If I shot the block, it would increase in size, but it was too big for me to jump on top of.

Overall I thought it was a great idea for the jam, but had some bugs that impacted major aspects of the game. 

Good job!

Nice one! This was a fun game that kept me challenged. The controls did feel a tiny bit clunky and I was never able to get all the scales off of the long nose fish. Good submission! Interesting take on the theme.

Fun game! The cat seemed to be walking backwards, but if you hit shift then it would go correctly. I thought it had good mechancis too of being able to spit out the box and it will propel you forward. Great job! I would also makybe recommend next time making sure you have a cover page, otherwise most people wont look to be playing the game!

Nice job! I think it took a bit longer than I had anticipated, but was able to beat it one my first try. Overall thought it was a good job relating to the theme, and we had even thought about doing something really similar. One frustration that I had was the randomness of the cards. Sometimes I would just get unlucky and had to stay in the same spot for a few turns. I also think it would have been cool to have some kind of point system that counts how many times you pass, and how many turns it took you to get to the top. 

(1 edit)

Hi all. 

I'm trying to install and use butler. I am on Mac and no matter how I try to trouble shoot I am getting "zsh: permission denied: butler". 

I've made sure to mark the file as executable and done a handful of other things chat gpt has told me to do like:

The extended attributes com.apple.macl and com.apple.provenance could potentially be causing the "permission denied" error. Let's remove these attributes to see if that resolves the issue.

Step 1: Remove the Extended Attributes

  1. Run the following commands to remove both extended attributes:
    bashCopy code
    xattr -d com.apple.macl ~/bin/butler xattr -d com.apple.provenance ~/bin/butler 
    

Step 2: Verify and Test

  1. After removing the attributes, verify that they are gone:
    bashCopy code
    xattr ~/bin/butler 
    

    If the command returns nothing, the attributes have been successfully removed.

  2. Now, try running butler again:
    bashCopy code
    ~/bin/butler 
    

Thanks for playing! It was our first jam together. I agree with your sentiment. I think I could have implemented a better tutorial and guided the player more on what to do and where to go. 

Thanks for playing! I really enjoyed the later game too once you figure out the potions haha. Love seeing the number go up!

Was a bit difficult for me. I loved the mechanic of the lantern and the lantern turns on the other bricks, but wasn't really sure where to go after I got the lantern. Thought the overall theme was spooky and the music matched the theme nicely. 

Seriously super impressed with the game, especially it being your first jam ever. It was difficult, but not unfair. I found myself trying to speed run it towards the end which was a ton of fun. I think maybe adding a death counter and a timer would be really cool. Would be fun to see how you stack up against other people. Love it!

Wow I love math games and this def made me think. Loved the challenge and being able to buy more symbols!

Thought it was cute that the name of the boat was Ms.Match. Very clever. Gameplay not bad, not a lot of replayablity but for your first game jam I thought it was great! 

Enjoyed the game a lot. Was difficult but not too hard. Cute narrator with the pirate. Overall thought it was great and had lots of features for a game jam!