Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Smuggling To OfficeView game page

Idle game, where you raise money for your political career.
Submitted by Helistinify — 21 hours, 21 minutes before the deadline
Add to collection

Play game

Smuggling To Office's itch.io page

Results

CriteriaRankScore*Raw Score
Balance (Speed of the game)#63.0573.057
Fun (Overall enjoyment)#112.8292.829
Overall#112.8932.893
Theme (How well the game fits the jam's theme)#133.0293.029
Uniqueness (Originality of the game)#132.6572.657

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

There is no information about nothing, just some letters and some numbers.

Submitted

The narrative could use more work to connect each vehicle to summgling. Cool idea, but disjoineted right now.

UI is kind of confusing. What does the red area mean?

I like the tabs and different areas.

Loving the boats!

Fun unlocking new vehicles!

The found for 81/s on tab B rubber boat is different than the other fonts.

Good pacing! Always advancing. I feel like unlocking vehicles only was a good strategy, maybe balance so that I have to click each one a few times?

Ha! I took too many bribes and couldn't become Mayor. Epic.

Submitted

The narrative could use more work to connect each vehicle to summgling. Cool idea, but disjoineted right now.

UI is kind of confusing. What does the red area mean?

I like the tabs and different areas.

Loving the boats!

Fun unlocking new vehicles!

The found for 81/s on tab B rubber boat is different than the other fonts.

Good pacing! Always advancing. I feel like unlocking vehicles only was a good strategy, maybe balance so that I have to click each one a few times?

Ha! I took too many bribes and couldn't become Mayor. Epic.

Submitted

I softlocked myself in the first 5 seconds by accidently selling the bike and couldn't afford another one. It would also be helpful to make the UI better, such as describing what each button does?

looks like it was made by a 4 year old. next time put more than 30 minutes into the UI and it might be playable.

Quick but fun.  Not super clear how the visibility mechanic worked.