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Theme Explanation
We chose the two-colour palette and stealth limitations.
You use a flashlight to stun enemies, and enemies can only see us when not in shadow.
Our first attempt at game dev, so struggled implementing many mechanics etc., but ah well
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Comments
solid entry!! definitely worth praising for a first attempt. the audio design is super effective and the atmosphere is well put! although spamming space at enemies doesn't seem too stealthy (lol) the gameplay in general felt pretty good. i would love to see a bit more responsiveness e.g how long/whether an enemy is stunned or when i've reached the goal for each level.
good work!
This is an absolutely excellent first attempt. The game was a lot of fun and challenging without feeling unfair. That last level in particular was a doozy. I figured out what I had to do very quickly, but it took practice to be able to pull it off. Those are signs of good design. If you saw my first attempt at game development, you would feel a lot better about this. This was great and I really hope you keep going!
Just a quick note - the jam does mention that your game must be playable within the browser!
Oh god, thanks... D: