Wow great job, really appreciate the 2 separate endings and the fact that areas are locked until certain objectives are met, that is a really cool way to control the narrative!
A lot of room to grow here. Story seemed interesting, but I was very confused the whole play through. It was hard to tell what did what and why I failed when I failed. Perhaps giving the player feedback to their actions would really help the overall feel of the game(sound bites when picking up the carrots, positive and negative sounds when you did something good or bad, a text prompt when you lose telling you why). Good start!
Could be an interesting game if developed more. The music did become slightly repetitive, but I always love seeing a developers taking on all the roles and entering solo.
The concept is interesting and has potential, however, it still feels very unfinished and the graphics are a bit too basic but could work as an art style if developed a bit more. The quests had two labelled as quest 1 and then it skipped to quest 4. The music got kind of repetitive but it is nice that you made everything yourself so it is a good start.
Comments
the game actually felt strangely eerie, pretty good. Now if you’d excuse me, I next need to go talk to the butterfly
the game was really good, but too short ahhh no
would've enjoyed it more with a longer game.
(played it on stream)
thank you :)
Wow great job, really appreciate the 2 separate endings and the fact that areas are locked until certain objectives are met, that is a really cool way to control the narrative!
A lot of room to grow here. Story seemed interesting, but I was very confused the whole play through. It was hard to tell what did what and why I failed when I failed. Perhaps giving the player feedback to their actions would really help the overall feel of the game(sound bites when picking up the carrots, positive and negative sounds when you did something good or bad, a text prompt when you lose telling you why). Good start!
One game simples more interesting, the musics staying a little repetitive, i think for be made in beepbox, more the game stay nice
Could be an interesting game if developed more. The music did become slightly repetitive, but I always love seeing a developers taking on all the roles and entering solo.
thank you :)
The concept is interesting and has potential, however, it still feels very unfinished and the graphics are a bit too basic but could work as an art style if developed a bit more. The quests had two labelled as quest 1 and then it skipped to quest 4. The music got kind of repetitive but it is nice that you made everything yourself so it is a good start.
thank you :) I completely looked over/forget about that error, thank you for pointing it out :)