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A jam submission

SPACEPUNKView game page

An adventure in the dont's of VFX design
Submitted by Cakestorm — 13 hours, 6 minutes before the deadline
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SPACEPUNK's itch.io page

Sourced Assets
Music - poinl
https://opengameart.org/content/perces

Background sound - Felix Blume
https://freesound.org/people/felix.blume/sounds/466955/

All else by me!

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Comments

Submitted

really cool! me and crafty played your game live:

Submitted(+1)

Great job, you definitely have a contender to win the jam here! Love all the abilities (especially the 'useless' ones), and the hand drawn feel! The animations are seemless, and everything looks very polished. Amazed that you completed this during the jam time frame, you must be a Unity wizard!

Submitted(+1)

Wowie with the amount of polish on this bad boy I could see my reflection.  Really just excellent all around! You took a simple game and gave it so much feel. It took me a moment to realize how you implemented the theme into your game, but as soon as it clicked I loved it! What an interesting way to ramp up the difficulty just by adding more and more effects. Also your delivery of story through pictures really well done.  And the itch.io page was just master crafted.  I really dont have anything critical to say and I have a lot to learn from you. Thank you! 

Developer

Thank you so much! I'm so glad to hear you liked the game. And it's also really nice to know that the page design was appreciated too; it's great that the time spent polishing that didn't go to waste! Thanks for the comment!

Submitted(+1)

love the aesthetics/style of the game !! this is amazing :) 

Submitted(+1)

The gameplay, graphics and audio are top quality! Made for a really fun arcade game. And it is so well presented on the webpage. Amazing job!

My only criticism is that it isn't too clear to me how the theme fits. But the game is great

Developer(+1)

Ah, the idea for the theme was that you were supposed to remain ignorant of all the extra effects and UI stuff appearing on screen, because they made it difficult to see and play the game - the idea sort of evolved from the theme, though, rather than adhered to it, so I can see why the link isn't very clear! But I'm happy that you had fun with the game, thank you for the feedback!

Submitted(+1)

Enjoyable game, really liked the art style. Fitted the theme very well, but definitely thought outside the box for this one, not a basic take on the prompt. 

Submitted(+1)

Genius take on the prompt! Loved it, although sometimes enemies can spawn underneath you/too close and deal unavoidable damage, but I love the concept behind it, I had fun! Artwork is super nice too. Great job :)

Developer(+1)

Thanks for the comment! You know, enemies spawning below you was a bug that plagued me in development, I swear I fixed it about 3 times whilst making the game and it kept coming back. It wasn't even that difficult to solve (or so I thought), so I don't know why it was such an issue. Sorry it somehow found its way into the final build, but I'm glad you still had fun!

Submitted(+1)

The art, interpretation of the theme, and polish were great. The only small complaint I have - and it's really nitpicky - is that you can take damage before the UI shows up. Maybe it's just me, but I died the first time I played before the health counter showed up, and I had no idea why. Love it!

Developer

Thank you! Sorry about the UI not coming up soon enough - I was considering making the health always visible at least, but went for the most minimal design I could instead, so I realise now I probably sacrificed too much readability from the game doing that! Glad you liked the rest though, that's great to hear!