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Run through the dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #23 | 3.471 | 3.471 |
Gameplay | #28 | 3.235 | 3.235 |
Overall | #44 | 2.735 | 2.735 |
Theme | #52 | 2.647 | 2.647 |
Sound | #79 | 1.588 | 1.588 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i would update the game after the rating ends (sound effects, post processing, maybe online leaderboards)
Really nice level layout you got there!
Although it really didn't felt like I was stealing those coins, maybe only the ones hidden inside vaults made me think about that.
But still, it was pretty nice!
I know everyone has pointed it out by now, but the spikes need some fixing, and not having any sound feels pretty weird
I really enjoyed the level layout that forced you to go to new areas and return to the previous ones! The bunny-hop setting was also very inventive! ^^
The health-bar does seem gets in the way more than it helps just because it slows down you runs when you fall into a pit but other than that good job! :)
Nice! I enjoyed exploring. I feel like there were moments where I wished for a bit of coyote time or felt certain I hit a switch or nailed a jump only for something else to happen. Good to see other people developing with Godot :)
Very nice snappy movement and the UI design is great and clean. I too got momentarily stuck by the last door. Maybe there could have been a ladder back up instead of the checkpoint-button? The spikes that don't kill you instantly might provide some cool speedrun maneuvers. Great job.
Assets seem a bit too simplistic for my taste but it didn't stop you from working with what you got and making a nice stage. Also very clever use of ladder for climbing only up.
If only game had some sound effects :(
Cool. I like the visual. it's nice to explore the map in search of new shortcuts and the best route. When I played, the only thing missing was the soundtrack.
Nice game, runs smoothly, nice and fun level design. (fell down a hole and got stuck though).
which hole
Towards the bottom of the map, I guess I didn't unlock this door, but there was no way back.
just press the checkpoint button in the pause menu
Great job! I like the assets with a Metroidvania feel to it but it could do with some sounds and death animation
I love the style of this game! Great Job. I can't wait to see where this is placed. I do suggest a more engaging cover art though. Great Job Anyways!