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Trickster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #25 | 3.154 | 3.154 |
Sound | #27 | 2.615 | 2.615 |
Overall | #35 | 2.731 | 2.731 |
Aesthetics | #37 | 2.769 | 2.769 |
Gameplay | #44 | 2.385 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game! I really like the concept but i think the game is way too hard, the planet's themselves are almost as big as their gravity radius, and with how fast you're moving it's impossible to enter a gravity radius and not instantly die unless you have lightning fast reaction speed, and moving slower is kinda boring.
I also really like the sound effects you used and the gorgeous art style!
Also, i believe the game you made is a scorerunning game, not necessarily a speedrunning game (as it is seemingly an auto-scroller)
Cool! It's fun to try and zoom in between multiple planets to try and get more points. I could see it working leaning in to that with like a bonus for being in multiple planets at once. Or maybe getting bonus points for near missing collisions etc. Risk/reward gameplay. Overall it's a nice game, good job!
Great concept and nice use of the theme, but somewhat tough to play. The planets really suck you in, and you have to be pretty close to them to get points. I could see this being really good with a few tweaks.
I like the way this game is heading! I like how its an arcade game where I just have to get as much score as possible. The gameplay of it is very smooth and challenging which I love! It also fits the theme really well with gravity being in the planets. The aesthetics of it is very minimalistic, however it could use a bit of polishing especially on the ship and the starting UI. The sound effects are present with music which is quite nice and it blends really well with the game! Overall, this game is very cool and you did a great job!!
Nice game! I really like this concept. The score system is very unique!
Nice concept and good looking (except the background parallax is buggy ^^), I tried my best and got 754, I'm guessing it's not too good lol.
One problem though : it cannot be speedrun ^^'