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Exposure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #1 | 5.000 | 5.000 |
Music | #2 | 4.944 | 4.944 |
Overall | #15 | 4.569 | 4.569 |
Visuals | #16 | 4.889 | 4.889 |
Voice Acting | #51 | 3.444 | 3.444 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Content Warnings
Strong language, descriptions of animal body horror, descriptions of injury/death
Log Line
The elusive target, the perfect set-up, the impossible shot. What would you risk to achieve your dreams?
Team Credits & Cast
Project Manager, Background and UI Artist, Renpy Programmer - Lynn
Writer, Concept Artist, Logo Designer, Asset Designer, Playtester - Courtney "qorter" Remillard
Writer - Ramsey Cotton
Sprite and Concept Artist, Creature Designer - Nynh
Sketch and Concept rtist, Creature Designer - Qianhua
Renpy Programmers - Ru , Rina
Music Composer and Sound Designer - Yuri Gore
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Comments
A very wholesome story, love how often we get to choose for the choices. Although it was a bit slow in the beginning for my taste with the camera technicalities, it made sense by the end of the story. The characters are all charming and their relationships dynamics is fun to see unfold. The art direction fits the feel very well and the music really immerses you in the story. My favorite parts (spoiler) are probably the group photo with Herman and the others, and when the MC was trying to save Javier and Lupe.
Extremely well done!
Thank you for the comment! We're hoping to add a few more assets/CGs for those special moments.
I'm here after attending the livestream with MisterShins and the developer team Q&A! I was able to watch from after the first bumblebear encounter up to the very end of stream, and from my shared experience with everyone who tagged along, I can confidently say this is one of my favorite entries of the whole jam.
It's an incredibly wonderful, excitable, curious, and dare I say cozy VN. I remember the developers mentioning that it was a surprise so many of us had found it cozy, but I think it's because the beautiful blend of writing, artwork, and music all come together to create a story that many who mindfully choose their answers will come to enjoy. I almost don't want to know what an alternative ending could be, because the message left with us at the end of the livestream left me with a very strong sense of resolve and contentment. But I am just as much as a "silly" player as I am a well-intentioned one. I fear only death awaits me. LOL
Just, well done. It's fantastic. Kudos to everyone who worked on this project. It is certainly something to be proud of.
Thank you for your comment and for joining us for the stream and developer Q&A!
An incredibly charming game! I was looking for something cozy, and this absolutely fit the bill! The characters are all so lovable (especially Herman), and the gradual building of your relationships with them feels well-paced and sweet. The art is also on point, and I love the ways you interpreted each of the cryptids. The music throughout was cozy & lovely too, and the panning backgrounds felt satisfying. Easily one of favorites from this year's jam. Great job on all counts - huge congrats!!
As an fyi, I got one error code right at the end scene, which seemed to be caused by a typo in the code and prevent Herman from showing up (thematically appropriate!) - bigfoor instead of bigfoot, it seems!
Thank you so much!
I'll add that error to our list of things to fix for next update!
Ooh, this is one of my absolute favorite entries this year! The well-written and well-paced story, the terrific artwork, the fantastic music--everything just fits together beautifully, and I had so much fun playing. Excellent work, team! 💚
Thank you so much!
A wonderful story, fantastic art, great music, all around phenomenal 12/10
Thank you!
Beautiful game, 10/10
Thank you so much!
oh my goodness! This game changed the way I looked at things. The story is impeccable and am already on play-through number two. So proud of the team on making a great game!
Thank you so much!
Hey there. To qualify for judging you need a downloadable Windows build. Please try to upload one ASAP and make it visible as part of your submission.
Thanks for the reminder, Nai! We pushed things public right before the deadline.