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A jam submission

Desperation, Reincarnation (DEMO)View game page

A kinetic novel's demo about an amnesiac murder victim and a traumatized Incubus.
Submitted by AwesomeTrinket (@Trinket_Games) — 5 days, 4 hours before the deadline
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Desperation, Reincarnation (DEMO)'s itch.io page

Results

CriteriaRankScore*Raw Score
Scariness...#453.8104.667
Halloweeny?#554.0825.000
Monsterous!#633.8104.667
Overall#653.7294.567
Fun#763.9464.833
Candy!!#922.9943.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Log Line
A rage-filled murder victim wants to pick up the pieces of their old life, and a traumatized Incubus wants to keep his new one from falling apart.

Content Warnings
CW: Discussions of murder, anxiety, vomiting.

Team Members
Writing, Art, "Programming", Basically everything except the music: AwesomeTrinket
Musician: https://mobile.twitter.com/lllcccdddd
Guitarist: https://twitter.com/Hauyn_A

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Comments

Submitted(+1)

Solid demo with great world building and likeable characters. I appreciated the content warnings, as even though I'm not easily triggered, I was playing on stream and wanted to let the audience know what they were in for. The art style is unique, and I loved the moving CGs... definitely a delightful touch. #keronindeservesbetter

Submitted (1 edit) (+1)

First, I really appreciated the effort made for the trigger warning, being easily spooked it's important to me! It's hard to judge the story on a demo, but I really like the world building so far and Jesse. Their internal turmoil is really well done.

Also, it's probably the UI designer in me talking but I love the effect in chapter titles, so damn cool. The choice of font too and the parallax in the CG! 

Good job <3

(+1)

I really enjoyed the setting. At the beginning I thought the metaphor was a bit obvious, but as the VN progressed, I was able to put it aside to enjoy the story and characters.  On a technical aspect, I missed some kind of rollback/history feature, and UI could be improved for readability. However, I really liked how CW where handled, as it can be tricky. Also the text effects were great. Generally, it was a cool read and I think it has potential!

Developer(+1)

Unfortunately, RPGM doesn't have a rollback feature without plugins (at least, I don't think so), but you CAN press Shift to pull up the Message backlog. Do note that it gets a little weird if you enter the menu, exit it and then pull up the backlog, though.

(+1)

The wordlbuilding for this game is insanely smooth! I love how the storytelling flows so easily from scene to scene. I also enjoyed the CG effects!