Writing: An interesting story, and the choices are fun too, maybe some more than others (I haven’t tried all combinations, sorry about that).
Theme: A ghost trying to attach himself/herself/themself/itself to a new body and to the soul that was already in that body? I think that’s spooky and cool.
Audio: There seems to be several pieces of music, and they’re consistent with each other. And they fit the mood and setting of the story.
Sound effects? I ended up taking off the headphones at some point so I’m not sure I heard all of them, but I did hear the knock. I think there could have been more though. Like footsteps when people walk into and out of rooms, and maybe a scream near the start (although the scream would maybe count as VA, but if it’s just the scream and none of the speech I’d probably still consider it an SFX).
Art: The backgrounds seem pretty, but a bit hard to see when the characters are covering most of them. And the characters match the style of the background, and they even have expressions… and if you let Ben and Nancy go to the attic, you’ll briefly see Ben and Ben return.
The font fits the story without being hard to read, and I love that animated text background. And I like that it gets a bit darker when it’s just narration, although I imagine it could make the narration slightly harder to read for people whose eyes don’t see so well.
Fun: I had some fun playing with the choices although rewinding was a bit difficult. (Well, at least I could save and load, but there’s no option to go to the main menu without finishing the story.)
Most VNs I’ve played let me advance the text by pressing enter or by clicking on the text or background. A clickable “→” button (possibly stylized in various ways, such as an arrow-shaped leaf, a jack-o-lantern or whatever fits the VN) is less common but I’ve seen some of those too. But this one seems to only advance when I press space. It does have a history button and a save button, so I guess it’s still better than some Unity VNs I’ve seen, but I’d still suggest adding the ability to advance text by clicking or pressing enter, maybe an auto-advance (each string staying on screen for N seconds plus some amount that depends on the length of the text, I’d say 1 second plus 0.6 seconds per character might work), and maybe a back button too. (Back buttons can be tricky to implement though.)
What I liked most: The art and characters.
What I’d suggest changing: Probably add the ability to advance the text with the mouse or the enter key and add an option to return to the main menu from within the options menu.
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