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Dr. Diabolical's House of Horrors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Most promising demo | #9 | 2.887 | 3.333 |
Best use of multimedia | #11 | 2.598 | 3.000 |
Best game mechanics | #14 | 2.887 | 3.333 |
Best visual design | #17 | 2.598 | 3.000 |
Personal favorite | #17 | 2.598 | 3.000 |
Best character(s) | #18 | 2.598 | 3.000 |
Overall | #19 | 2.502 | 2.889 |
Most fun to play | #20 | 2.598 | 3.000 |
Best emotional impact | #25 | 1.732 | 2.000 |
Best descriptions | #29 | 2.021 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Content warnings
ghost, murder, werewolf, vampire, taking over the world shenanigans, reanimation, blood
Game status
Complete
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Comments
Love this concept! I included it in my Spring Cleaning Twine Jam compilation video series, if you’d like to take a look. :)
Cool! Thanks for playing and laughing at my Edward Cullen joke. :)
This is well presented and has some good writing. It reminds me of that one game that you would find on the computers at school (this is a compliment, I promise!)
My one nitpick is that when you come back to a room you've already been to and solved, everything seems to have reverted back to before you went there. It would be nice if the game "remembered" what I've already done.
Thanks for sharing!
Thanks for playing and leaving a review! I have it revert back because there is a certain spot in the mansion that makes the player lose their inventory and they'll have to go back and redo some parts to be able to win the game. But that's a good idea for the abacus section of the dungeon. Thanks again for playing!
Cronchy
Cronchy bones.
Soo cronchy (with a special full stop). I like the mechanics of this - its got an inventory and everything!
Thanks! I made it with distracted teens in mind- I am a librarian trying to come up with virtual programming- so I had to make it as video game-like as possible. I figured a health bar and an inventory would keep them interested long enough to solve the escape room. Thanks for playing!