I wrote a list of games from this jam by language in comments to this reddit post and thought I should copy it here.
Please correct me if I wrote something wrong!
Interlisp:
Emacs Lisp:
- XCB Boomshine - made with XCB/XELB
Carp:
- Reflected Pong - made with Nene game framework
Urlang ("JavaScript with a sane syntax"):
Clojure:
- Sandpipers - made with quip
C-Mera:
- Pacman Clone - it uses WISP (alternate sexp syntax without parens for any lisp) + C-Mera (source-to-source compiler that utilizes Lisp's macro system for meta programming of C-like languages) + Raylib + Emscripten
Common Lisp [8]:
- Bleach Drinking Simulator Color Deluxe - made with some low-level glfw+opengl that maybe will become a framework/library later
- The Maze and Lost Cat - made with CALM (using JSCL for the browser version)
- jam-no-theme (game about cultivating berries and collection treasures) - made with SDL2 (using ECL, which allows to intermix C and CL code)
- Thirteen Letters - front end uses parenscript, spinneret, and cl-css; back end uses hunchentoot/hunchensocket
- cl-powder - made with cl-raylib
- Thoughtbound - made with cl-liballegro
- Little Spark - made with Trial
- Waller - made with sketch (and it is mine submission)
Fennel [9]:
- JOVIAN_encounter 41 - made with taverner
- Shelter Creek - made with love2d
- Falldown - made with TIC-80
- turbo-generic-forest-adventure - made with love2d
- Bunny Buddies - made with love2d
- Spooks-Be-Gone, LLC - made with love2d
- Disastrous Flying Critters - made with TIC-80
- Breakfast Shock Unfinished Edition - made with TIC-80
- Super Rogue - made with love2d
Different schemes [7]:
- Kawa (runs on JVM):
- Bee - made with java's swing)
- Chicken Scheme:
- Magnetic Trek - made with SDL2
- Apple - made with yolk (terminal based)
- Guile Scheme:
- Super Bloom - made with Chickadee
- Fantasary - made on top of Spritely Goblins
- Wireworld - made with Wasm-4 fantasy console
- Racket:
- Eval-em-up! - made with Racket bindings for Raylib