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Asteroids's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation - how does it look/feel? | #16 | 3.167 | 3.167 |
Entertainment - how enjoyable is it? | #19 | 2.958 | 2.958 |
Overall | #31 | 2.694 | 2.694 |
Creativity - how original is the idea? | #37 | 1.958 | 1.958 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice visual style!
Sheesh, this one is so difficult lol. I’m proud of you not using pixel art!!
I played this the most of all games I had a look at. Somehow very addictive. I wonder if one could improve the controls.
I always have a tough time controlling games with rotation and thrust controls. Even the original Asteroids is hard for me! Seeing my own bullets stick around and potentially kill me was scary lol. Very cool that you made this with Hoot!
Hoot is a really cool project! I love how easy it makes compiling to WebAssembly. I'm looking forward to seeing it mature!
It worked! Though I didn’t get far (either shot myself or got hit by asteroid-pairs after shooting them) ☺
Nice! I beat the system - GAME OVER but points were still going up! Heheee
Nice catch. I think I see the problem. Were you still collecting gold ore after you died? I had a check that prevented scoring asteroids after death but I must've missed the ore.
It was fun! The fact that your bullets stick around makes this version really challenging which was a surprise, but ultimately entertaining. But yes I would have loved to be able to restart without refreshing. Nonetheless the game played very smooth , controlling the ship feels very good
Being able to be shooted by myself is funny, but lack of restarting and large map that does not fit to my window making me sad.
yeah, I wanted a large playfield but worried it might be too big for some folks. Is there a default resolution that most people use for itch?