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Popularity of lisps in the jam. Tables. elisp. devlog link in 3rd post.

A topic by screwtape created May 29, 2024 Views: 375 Replies: 11
Viewing posts 1 to 6
Submitted (4 edits) (+2)

Hey, after sitting through 45 minutes of Installing Racket (for sludge https://cloudrac3r.itch.io/sludge-fiction, which worked!) and guile chickadee being unported I'm kinda impatient. Could we aggregate the common lisp games in a thread here?

*Edit: A video of me waiting for 45 minutes to play sludge https://toobnix.org/w/6XbTL8LJ8BNQNy6jWvHY6Y

**Edit 2: logos-lisp-legend decompression, compilation and running in contrast https://toobnix.org/w/p/r9CYP4dcaDiyp79ug8oTpv

Submitted (1 edit) (+2)

Third post is a link to popularity summary orgmode export.

GameProblemslanguage
https://trev-irc.itch.io/gdotrisguile ncurses
https://jleightcap.itch.io/sokobinfennel loeve
https://mirkohd.itch.io/malaborioguile hoot
https://technomancy.itch.io/tower-institute-of-linguisticsfennel tic80
https://southfox.itch.io/parentheses-is-youguile hoot
https://dirtdog.itch.io/wizards-keepcommon lisp + sdl2
https://davexunit.itch.io/cirkobanguile hoot spritely
https://thedotmatrix.itch.io/rochambulletfennel loeve
https://cirno-ne-baka.itch.io/raspberry-panicguile hoot
https://fluxharmonic.itch.io/lambda-dungeonguile hoot
https://bcardoso.itch.io/shoggyelisp
https://krzysckh.itch.io/puzowl lisp
https://oofoe.itch.io/square-mealgreat logsUrlang
https://kiefac.itch.io/prokracket
https://illusion-fisherman.itch.io/life-predictors7 scheme raylib
https://podatus.itch.io/shields-tyvmguile hoot
https://robjperez.itch.io/guilepederaylib-guile
https://salientblue.itch.io/asteroidsguile hoot
https://m-cromp.itch.io/im-rollin-and-i-cannot-get-up14Mbfennel loeve
https://panicz.itch.io/powiedz-tylko-slowoandroidgrasp
https://menacingmecha.itch.io/katacomafennel loeve
https://oaguy1.itch.io/stols3.5Mb, git linkfennel loeve
https://0xca551e.itch.io/its-an-isometric-minigolf-kind-of-game1Mbfennel loeve
https://fwsuperhero.itch.io/hupoclojuredart flutter
https://lcolonq.itch.io/slgj2024-game-boy-gizmoelisp
https://robgssp.itch.io/the-hunt-for-mauve-julyguile hoot
https://etenil.itch.io/turbo-racer-3000guile+chickadee
https://therabidbanana.itch.io/princess-kitty-cafefennel
https://alexjgriffith.itch.io/gnomic-vengeancefennel
https://snamellit.itch.io/bloatrunnerguile+chickadee
https://bohonghuang.itch.io/nano-towerscommon lisp
https://jfred.itch.io/space-duelbadly named dirguile hoot
https://cloudrac3r.itch.io/sludge-fictionracket
https://vagabondazulien.itch.io/landerFennel Loeve
https://tsyesika.itch.io/fantasary-ngspritely goblins hoot
https://didij.itch.io/chaturjis7 scheme
https://ipkcle.itch.io/tower-of-ainaguile hoot
https://gcmas.itch.io/ghosthopsource is 0.5Gbs7 scheme + raylib
https://duuqnd.itch.io/rpg-party-manager-2024common lisp + glfw
https://hendrikboom3.itch.io/procedurally-generated-text-adventureracket
https://ayetbk.itch.io/stave-offclojurescript
https://tofutheloafu.itch.io/zenithclojurescript
https://awkravchuk.itch.io/cycle-of-evilcommon lisp + allegro
https://asquared31415.itch.io/disassemblyelisp
https://narimiran.itch.io/amazeclojurescript
https://basecase.itch.io/counterspellclojurescript
https://grindingstone.itch.io/pendulumelisp
Submitted(+1)

HTML export devlog

https://lispy-gopher-show.itch.io/logos-lisp-legend/devlog/740130/its-not-not-a-...

of this orgfile

gopher://gopher.club/0/users/screwtape/jamtable.org

https://portal.mozz.us/gopher/sdf.org/0/users/screwtape/jamtable.org

tl;dr

There is no tl;dr. There are three tables with different elisp filters. Visit the devlog.

Submitted(+1)

very goood

HostSubmitted (1 edit) (+2)

I found the above table hard to read. What I really wanted to know was the language breakdown in raw count and percentage form. So, I took the data above and did my own quick calculation:

languageentries% (rounded)
guile1531
fennel1021
clojure
510
cl510
racket48
elisp48
s736
kawa1
2
owl12

The various Schemes are all significantly different enough to be considered their own languages.

Submitted(+1)

Um, sorry "great logs" (WRT "Square Meal")? What problem are you describing? Thanks!

Submitted

Oh sorry I was being tongue in cheek. I meant your writing was a remarkable feature of your game, but the only field I had given myself  was named 'problems'. Sorry about that!

My peertube server was down over the weekend so I didn't get to livestream any more games and now we're basically out of time too sorry. Sorry sorry sorry.

Submitted(+1)

Oh hey, no problem at all, was just confused. I thought you might have meant that I had too much logging turned on but when I checked that didn't seem to be it. My goal with this game jam is to come back with something that you can actually play. Maybe next time!

Submitted

Were the sounds in your game original?

Submitted(+1)

Check the credits for links, but basically Incompetech and OpenGameArt. I trimmed "Gary"'s gun handling noises down to get that nice solid "click", but didn't have to do anything else to it. It worked perfectly! (In my opinion.)

Submitted

Well I caved and ran a modern web browser to play it, and it was a fun bouncy experience

Submitted(+1)

Appreciate you trying it out! Hopefully the measures required were not excessively heroic... ; - )