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Sneaky Love 64's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Unexpected or surprising elements in the game | #11 | 2.923 | 2.923 |
Overall uniqueness of the game concept | #12 | 3.231 | 3.231 |
How well did game visuals follow the N64 style | #13 | 3.154 | 3.154 |
Overall | #14 | 2.846 | 2.846 |
Quality and fit of sounds and sound effects to the game | #16 | 2.692 | 2.692 |
Cohesiveness of game elements | #16 | 2.385 | 2.385 |
How well did the game follow the theme/constraint | #16 | 2.692 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting game, I liked the neighborhood, and how you could interact with pretty much everyone around you. I didn't get very far into the game, but I definitely think you should keep working on the idea.
Thank you. I wanted to make it to where you can interact with the vehicles, but that's something I'll add later. It's going to be so much better if I get around to updating it. How far did you get? I'm trying to figure out how far everyone is getting so I can figure out if I need to make it easier to win
I was only able to play it for 10 minutes today. I mostly wondered around the town talking to people. At first I couldn't figure out how to end conversations bcz I though interact button would also move through dialog. I was playing some of the games in between meetings and working if that tells you how far I got, lol. I hope you do keep working on it though. You have a good concept.
Interesting little neighborhood, notendo gametower cracked me up lol.
Thank you. I don't want Nintendo to sue me because they love to do that 😅
The game was definitely unique and interesting. Having to go through the "waking up" animation each time you retry got old pretty quick. That said, I laughed at some of the sound effects for sure.
Thats something I'll have to try to fix. I think I might just make a game manager that detects if it's the first round so you don't have to keep going through that. Did you figure out how to win though
I found the game enjoyable. It took me about half an hour of playing and exploring but I eventually learned Mom’s route and was able to stop her truck. But I can’t get into the cave. I also met Adeline (after which I started to go around the river and fell off the world, oops).
The lowres textures and blurry filtering were spot on. The bridge over the river has some serious Mario 64 vibes. I also like how every door could be interacted with and some had unique messages. It felt more immersive.
Too bad I couldn’t figure out how to beat the game. Can you give me a hint on what to do next? Thanks
there is t a cave, but adding something to that tunnel would be nice. After you grab the egg walk to the bush beside her car and throw it at her
I also need to add barriers. I thought I did, but I guess not 😅
NAH
What do you mean 😅
There is a controls text file in the assets so you can see how to play
When it shows "Press start" press the space bar