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T2Smiles

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A member registered Mar 22, 2022 · View creator page →

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This was definitely one of my favorites from this Jam! N64 feeling graphics, the game has multiple stages. Feels like a paper mario type game mixed with plants vs zombies. There is replay value and I could see myself wasting time playing this over and over. If you released this on mobile devices, I would download it in a heartbeat.  WELL DONE! 

The game was definitely unique and interesting. Having to go through the "waking up" animation each time you retry got old pretty quick. That said, I laughed at some of the sound effects for sure. 

This was a fun and unique atmosphere! A healthy blend between N64 and MS-DOS style graphics. I enjoyed the ammo type change and how intuitive the mechanics in the game were. I loved the animation on the bedframe enemy. I walked around the corner and he jumped out at me and made me jump and laugh all at the same time lol. I noticed two of the shapes shot out cubes where I would have expected only the cube shape to shoot those out, but overall, this is a fun and unique idea. I would play the full version if you ever continued building on it! 

Love the environment. You can tell there was a LOT of time spent making this game :) I would say that this style felt more MS-DOS than N64 though. Overall, well done!! :) 

This game was fun. The one thing I would say, is it gives more of a MS-DOS vibe than N64 vibe. Felt like more of a  Duke Nukem style type. Overall, well done!

This game was actually a lot of fun! The style and overall aesthetics were spot on for n64. I liked the n64 controller C button UI too. Made things feel much more n64. Some feedback would be, with the flute, make the projectiles a tad more capable against the little mushroom things. That said, this is one of my favorites from the jam so far! Had a Zelda ocarina of time mixed with guitar hero type vibe to it. Well done! :) 

The level select cave was 100% n64 styling. Well done on the overall game! The aiming was a little hard, but overall, it was a fun to play game that fit this jam and the constraints rather well! I could see downloading this on my phone to play for fun during down time too if it were on mobile lol

Graphics, styles, lighting, camera angles, character model, EVERYTHING about this game screamed N64! I can tell you put in a lot of work in both the game and storyline. Well done! 

Very strange game indeed lol. The aesthetic was very much n64 vibes though! Also, the singing cracked me up and made the game more enjoyable for sure lol. 

Definitely a unique take on tetris! N64 graphic style was very present as well. I like the idea and after you get the hang of it, it becomes more fun. There were a few times where I would have expected the long straight piece to go in the open slot, but it was stopped at the top of the slot instead, but overall, a fun and unique game. 

This was a fun game! I would definitely play this with friends. If I were to give constructive feedback, it'd be that the music was too loud and the speed of the car was a bit too fast (both forward and backward). That said, you should definitely feel proud of this submission! :) 

The graphics, music, UI and sound effects all felt very N64! The pc controls seemed a bit different than described on the game page, but overall, this game definitely has potential :) 

This fits n64 styles so well! The controls for PC without a controller took me too long to figure out, but still had fun playing through the game. Definitely gave some banjo-kazooie vibes for sure. well done! 

This game was a lot of fun!! Well done! I liked the self-contained universe you put together. 100% unique and offers the rare treat of wanting to replay it to find all the possible outcomes. You should feel proud of what you put together here :) 

Definitely mashed up a boxing and incremental click game better than I would have expected. That said, the sheer number of clicks it takes to move forward caused me to bow out a bit early. The game is definitely unique though!

I think this would make a great mobile game! Not necessarily full on n64 style, but low poly for sure. The music was fun too. You should definitely be proud of the outcome!

Graphics are spot on for N64 style! Flow of game is pretty decent as well. Way to combine a cooking and horror game in one. I was a fan of how the main character stores food in his cheeks to get places. I was able to sneak out of the dark area while looking for Hop Pop, but overall, it was a well done game :) 

Thanks! :)

Both me and my little foster brother played this game. It was a blast! He said

"This was definitely more spooky than I thought it would be and feel like it was an awesome Halloween game! More levels would be cool."

I also think the spooky/creepy factor was there! Fun game. Well done!

GoblinGather is a Pac-Man inspired game that I put together for a Halloween themed game jam. It's 5 minutes or less and was made entirely out of Unreal BluePrints. Any Feedback you have is welcomed, encouraged, and appreciated! :)

https://t2smiles.itch.io/goblin-gather 


Here is a preview of what I have been working on to submit! 

Music is nice, mechanics are well done, and overall feel is definitely fall themed! Well done! 

I think the levels should be swapped in order and go from the last level to the first level, as it seems the last level was the easiest, and shows what to expect next, then there is only 1 way to go in level 2, and finally, 3 is the "small world" where many folks are, and you can navigate in many different directions. 

Overall - fun idea and a good submission for this jam!

This was a clever game! I enjoyed uncovering the different clues! Well placed and thought out. I enjoyed running around and jumping onto and off of things. All the decorations being able to be interacted with made it that much more enjoyable. Sincerely well done!