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Alien Clicker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Uniqueness (Originality of the game) | #14 | 1.575 | 2.692 |
Theme (How well the game fits the jams theme) | #15 | 1.125 | 1.923 |
Fun (Overall enjoyment) | #15 | 1.395 | 2.385 |
Balance (Speed of the game) | #15 | 1.440 | 2.462 |
Overall | #15 | 1.384 | 2.365 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
HEADPHONE WARNING for anyone about to play this, it is really loud for no reason. Also upgrades are on the Right Key.
Clickfests hurt me now more than they are fun, but it was alright. Wish the upgrade button was mentioned somewhere ingame because all controls other than upgrades seem to be explained in game. The theming falls flat for me though even with the explanation in the other comment
Fun short little game, kind of took me a while to remember that there was a document explaining controls. It's convention to put controls in itch.io's description.
Themewise I'm not really getting it other than renaming health to energy
You shot to the energy spheres (that blue and red balls) and they transform in spatial dust (convert energy in materia). That is the idea.
And the green bar is the energy of your ship.