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Whack-a-Liam | UP2008481's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Gameplay | #21 | 3.086 | 3.333 |
Overall | #21 | 3.086 | 3.333 |
Most Innovative | #24 | 3.086 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
UP2037603: Very enjoyable gameplay trying to keep the board clear as long as you can. The ability to pause isn't very evident but it's a good idea that's handy once you realise you can.
Loved the game as a concept but i did feel that having to retart the game instead of retarting its self was an issue which could be annouying and the location of the hammer wasnt perfectly clear but appart from that loved it!
I guess it's my own fault for not making this clear but you can pause the game with esc, which then allows you to restart with R
Pretty fun game and the animations are smooth.
I did feel that it was hard in places to work out where your hammer was but i found if you just keep hitting the hammer you can manage it a little easier.
Overall good fun, would like to see some more levels but maybe that's just so i can keep hitting myself in the face.
Great game! Don't think I've really met Liam before but I feel the need to apologise to him when I do.
Couple of things I would suggest are having something like a shadow or a reticule to more accurately see where the hammer will hit, as currently depth is a bit ambiguous, as well as maybe a delay before you're allowed to whack again on a miss, as currently you can just kinda spam click and flail the mouse around.