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up2015209

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A member registered Oct 23, 2020 · View creator page →

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I do love the use of 3D models my only concern is there is nothing to spend your smash money on or if there is it isnt obvious. Also the Halo around the 2D character can be removed with a little bit of extra effort but apart from that thought it was really nice and a good nod to early street fighters.

Honestly with some sort of animation to display something is happening and an explination of what each stat does consider me a big fan this was actually pretty darn enjoyable. Would probably actually play this in my spare time if it was a little bit more fleshed out.

TL:DR

Animation Needed otherwise good

(1 edit)

Loved the sprites and the audio cues were nice but i think it would have been nice to have a visible value for the purchases so you know what you need to reach to get an upgrade. Otherwise you kind of dont know what you are working towards and it feels like you might need to spend alot of time to get the upgrade.

I really feel like you didnt really capture the heart and soul of cookie clicker it feels like it could have much more features like audio or a semblence of a goal or stakes.

Really loved the games and models really looks like something i would see on the play store played by alot of people but the one issue i found was was a bit confusing to figure out the buttons and how it worked and also the camera jolt is just not pleasant to look at.

The art and music was really nice but i did feel the game was not super entertaining and didnt bring much difficulty when you could just smash space to your hearts content with no real negative impact.

The jump feels a little high but i do love the sprite work! Honestly on ce the gravity issue is fixed i feel like it could be a really fun time passer!

(1 edit)

The jump feels a little high but i do love the sprite work! Honestly on ce the gravity issue is fixed i feel like it could be a really fun time passer!

Loved the game as a concept but i did feel that having to retart the game instead of retarting its self was an issue which could be annouying and the location of the hammer wasnt perfectly clear but appart from that loved it!

Hey love the beginning animation and the game art was really great but i had a few concerns


The space ship doesnt really feel reactive to control

and the hitbox for the spaceship was far too big with the fire fully extended counting which just doesnt feel great sadly.


But other than that the game looks great and it feels like you have put in alot of effort

Thank you much appreciated ill keep that input in mind!