Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Roomba Rush (2040004)View game page

Submitted by Liam Peachey — 20 hours, 41 minutes before the deadline
Add to collection

Play game

Roomba Rush (2040004)'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#83.5423.542
Most Innovative#83.8333.833
Best Gameplay#133.2503.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Beautiful

Submitted(+1)

Good fun! I like the simple design, it's easily readable and looks nice!

I found the Roomba spins a bit too fast for me so I was having trouble aiming it properly, I ended up just mashing and hoping it went in the right direction haha.

There's loads of ways this could be expanded, could see it being a really fun concept, stuff like competing in multiplayer, trying to bump eachother away from the dirt and collect it yourself, different stages, roomba designs to choose from, that sort of thing.

Nice, simple concept, good job!

Submitted

Amazing fun, I'm not very good at it but it doesn't stop me from having a laugh with it which I think shows how well made the game is - complete chaos in the visuals, music and controls and I love it!

Submitted

A good idea.

I feel it was actually nice to control, however I think I caught a few bugs. Sometimes when you go over the dirt (I think) it just would not register even if the roomba stopped right on it. And sometimes I hit an invisible wall, in the centre slightly to the left, it was sometimes there sometimes not.

But overall I had fun playing it. The music was awesome . If you ever come back to it you could add different levels with obstacles perhaps.

Submitted

UP2037603: The Controls are a bit awkward to get into but in a way that adds to making the game feel enjoyably chaotic. Although the graphics are simple, nothing more is needed as you'll be focusing on the spinning roomba. 

It might be nice if there was a reset button or it looped but it starts up fast so that's not a great concern.

Submitted

Good concept. However I found that the wheel span too fast to properly aim the roomba. However still fun to play.

Submitted

This was honestly really fun to play, nice job!

Submitted(+1)

This is a cool concept and the gameplay is very fun! I really like what you done with this game and it is quite comedic! Great job in doing this in a week!

I feel like to make this better is to have either a mechanic where you can slow down the time of the roomba spinning around or you should make it so the roomba starts spinning really slow and then builds up in speed, with the speed that it's going right now it's quite hard to control where they go!

Developer

Thank you for taking the time to play my game.

Honestly what i thought would be a simple idea became such a nightmare to finish. All in all i am proud though of the final outcome and it definitely has room to be improved!

(+1)

Haha cool concept!

Submitted(+1)

The gameplay is really fun, my only suggestion is that you try to make a timeout screen that shows the player how many points they got and gives them an option to try again

Submitted(+2)

Great little game. Exactly what I'd love for a real roomba to do. Just roll around and cause stuff to explode before seeking it's next target. :D

Submitted(+1)

This game's neat. I like the uplifting music, it's a great touch to the game & the explosion effects are pretty comedic too. In a future update, maybe the player could control 2 Roombas, with more dust/items to collect?

I also noticed that sometimes object collection doesn't register (though it's not debilitating). It's still a fun experience overall!

Developer(+2)

Thanks i am glad someone enjoyed it :P

the object collision only registers once the roomba passes through the object, if it comes to stop inside the object it won't register until the roomba moves again. This was due to an issue where any other sort of set up just started exploding infinite  dust bunnies. Couldn't find any other solution except the current collision. Will definitely take another look at it to try fix it.

I originally planned for each collected dust bunny to add time as well as score so you could keep going until you messed up but it wasn't having any of it.