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A jam submission

Do The Bubble Bloat v.06View game page

Rocking to tunes with a belly full of soda
Submitted by TumForce — 1 day, 4 hours before the deadline
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Do The Bubble Bloat v.06's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#53.3333.333
Sound#63.6673.667
Characters/world#73.6673.667
Code#73.0003.000
Theme#74.0004.000
Art#84.0004.000
Incorperation Of Kink#83.3333.333
Artwork#84.0004.000
Appeal#83.3333.333
Creativity#93.0003.000
Story#102.6672.667
Game#112.6672.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • I was giggling the moment the game began, what a fun little entry! An absurd concept with a true 50's feel, excelent use of the theme! Great song choice, too bad there was only one! Overall it felt good to play, rythm games are notoriously hard to get feeling good, but this one, whilst not 100% on the money, was honestly really cleanly done! 4520 was my personal high score! Only thing I wasn't quite sure about was if I was meant to mash the A and D keys in the breaks, other than that, it was pretty self explanitory. The only thing I wasn't so keen on is the fact I wanted to look at the girl dancing, but had to look at the bottom right of my screen to hit the notes. It's tough to get those mechanics to mesh nicely with something you want to draw the player's eye to. Game was bug free and I didn't take any points away for the unfinished art assets, great job!
  • I really liked the idea of this game—it's a fun little rhythm game, and the animation is great! Although it feels quite unfinished, I imagine that a lot of the development time went into the animation. I wish there were a few more songs with different characters, perhaps with more animatic-style animation instead of the fluid animation to save on how much work that would take. Additionally, the belly wasn't finished in a few sections of the dance. It's a fun game, but it's quite short. You followed the theme to a T—the music, the setting—it's great! I cant give you full stars however due to the unfinished art, and I would have had no idea how or why the character was growing unless I had read the page, I like the story but it feels seprate from the actual game. The coding is good, and I didn't encounter any issues. It would be nice if when I missed a button, it would display something like "Oops" or "Darn!" where the "perfect" text is or maybe a "Close!" when I just miss one. I also find it hard to focus on the belly and beautiful artwork because I'm so focused on hitting the buttons. I'm not sure what could be done about that. Overall, it's a fun little game, but the fetish aspect has some issues.
  • This game was WONDERFUL! But there are still some criticisms to be made. First of all I found a few of the animations a little bit buggy, especially pertaining to shaking up the soda in young lady's belly. Secondly the size doesn't stay consistent and can shrink and grow between animations (I played on the web version) It was honestly an amazing project and perfectly fit the theme, thank you very much for your submission Oh and one more thing, The rhythm game works very well but unfortunately when you're very focused on the rhythm bar it can be a little difficult to focus on the art as well. So just some food for thought. I will totally watch out for your future games and I'm happy you participated! -Mark(Team Quimbly)

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Comments

Submitted(+1)

Good point:

-The art is good -Simple and effective gameplay
-The girl makes you want to score. In any case, it motivates me more than guitard heros. lol
- The belly shaking part is very well thought out. It gives you a time when you can look at the character, which is difficult to do during the game phases. The action and music are good too. The belly shaking during the solos is well thought out.

Point to review:
-"Jame "Kanto" Burton" is right about "good" or "great". We don't know if we're wrong so we look at the character to find out but it's a time when we lose sight of the line of agreement.
-A horizontal scroll is more practical for the eye but it reduces the attention to the character. In this case maybe putting the character to the right of the mini game would allow to see him both. Or else make a scroll of the notes from Top to bottom and the character is at the bottom.

Final view:

Good game well balanced. It would require some adjustment but the base is there and is very solid. In addition it works well. The idea of belly shaking is also very well posed. A little short and that would be the only fault that I could really put to it. But it is a jam and we do what we can.

Thanks for your time and your work. And maybe next time. :D

Submitted(+1)

This has a heavy hitter with just the art alone! I'm still a lil confused about how the mini-sections between the dancing work with downing more soda and shaking, but that section is enjoyable since it gives more focus on the girl than on the prompts. Interface wise, the buttons were hard to read at first since the outlined lettering was a little hard to see. It be nice if we also had feedback for when we did a "good" or "great" and some sfx for belching, bloating, drinking, etc would have added a nice touch to know if I'm doing well or not. Overall, still a solid game that will probably beat mine in the rankings 😅 

Developer(+1)

I'm glad you liked it. 

The mini sections are button mashers. Try to raise your multiplier as high as possible within the time limit.

I agree about the buttons being hard the read. I will play with the colors. 

I think I can add Good and Great markers. SFX will come later.

Submitted

There was a timer? I guess the section was so fast that I didn't notice one Xp

Developer(+1)

Time limit before returning to the dancing. A visual timer might help.

(+1)

20/10

Not only is it a great idea, but it's also amazing work! I can't wait to see the final version! Keep it up!

Developer

Thank you so much!

(+1)

10/10

Developer

That's so nice.