Good point: -Narrator: Friendly with good interaction with the player.The story told by the narrator's vision is refreshing compared to that of the main character. -Kink's choice of direction by a plot difference.Good. -I like the characters. The drawing needs to be reviewed, of course, but I have already seen styles that are much better worked and much less pleasant to look at. Then it remains subjective.
???= Ice cream pot and snack in 1950?Did it exist? Wat kind of Snack?
Point to review: -The kitchen made me laugh especially since I used the same one for my drawings. I would have advised to at least dull the colors so that it corresponds more to the aesthetics of the rest of the game. -TOO SHORT.
Summary: Your English didn't bother me.I'm as rotten as you.XD. I understood everything without a translator XD I really like the direction you're taking with a freewheeling narrator. i can imagine what kind of character the young lady can be.I also imagine that the junction between the 2 will make two totally different paths. I'm interested. However, it's a lot more work. Les Plant used his atypical. I liked it. The kitchen, however, was out of the general atmosphere. To finish it's too short. But I admit that sometimes I just want it to be short, there I prepared myself to have a good time. I'm waiting for the rest. And I'm not making fun. I'm being a gentleman. ;)
Despite the rough English and short game play, it's a solid attempt for a first try in a new engine! And you already have some ideas in what you can try next with the game. I hope to see your next installment for the game! :D
Comments
Good point:
-Narrator: Friendly with good interaction with the player. The story told by the narrator's vision is refreshing compared to that of the main character.
-Kink's choice of direction by a plot difference. Good.
-I like the characters . The drawing needs to be reviewed, of course, but I have already seen styles that are much better worked and much less pleasant to look at. Then it remains subjective.
???= Ice cream pot and snack in 1950? Did it exist? Wat kind of Snack?
Point to review:
-The kitchen made me laugh especially since I used the same one for my drawings. I would have advised to at least dull the colors so that it corresponds more to the aesthetics of the rest of the game.
-TOO SHORT.
Summary: Your English didn't bother me. I'm as rotten as you. XD. I understood everything without a translator XD
I really like the direction you're taking with a freewheeling narrator. i can imagine what kind of character the young lady can be. I also imagine that the junction between the 2 will make two totally different paths. I'm interested. However, it's a lot more work. Les Plant used his atypical. I liked it. The kitchen, however, was out of the general atmosphere. To finish it's too short. But I admit that sometimes I just want it to be short, there I prepared myself to have a good time. I'm waiting for the rest. And I'm not making fun. I'm being a gentleman. ;)
Thank for you work and see you next time. :D
Despite the rough English and short game play, it's a solid attempt for a first try in a new engine! And you already have some ideas in what you can try next with the game. I hope to see your next installment for the game! :D