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A jam submission

(^FISHFOOD)<View game page

One hungry characters quest to get bigger.
Submitted by Nombringer — 4 days, 13 hours before the deadline
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(^FISHFOOD)<'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Design#23.8573.857
Technical Implementation#63.7143.714
Theme/Limitation#83.8573.857
Overall#93.5433.543
Graphics/Animation (or Imagery/Style)#143.4293.429
Music/Sound (or Tone/Language)#162.8572.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
LIMITATION: Only ASCII characters for art. THEME: The game is about a little fish that grows bigger as you eat more fish.

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
PICO 8

Which diversifiers did you use, if any?
Everything is tiny, who needs pixels

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Comments

Submitted

This was a lot of fun. I've always loved these kinds of games, and you did well using only ascii graphics. It could use some background music, but otherwise I really enjoyed it.

Developer

I legit made like 3 background song for the game in Pico 8, but I hated each and every one of them.

Submitted

little annoying at times but a lot of fun, good job, what's the character used for the background?

Developer (1 edit) (+1)

Its Pico  8's character number 128, but I think regular fonts uses number 176.   ░

Submitted

that's extended ASCII and technically against the rules of the jam...

Developer(+1)

Fair enough. I didn't realize that Pico 8 even supported extended characters outside their custom ones. I updated the game to use #.

Submitted

Annoyingly addictive. Simple but fun.

Submitted

Nice job. The controls felt great and good use of ASCII art!