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A jam submission

Panem et CircensesView game page

Submitted by macronnie — 22 minutes, 17 seconds before the deadline
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Panem et Circenses's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#93.2863.286
Horror#152.5712.571
Story#162.8572.857
Overall#202.6192.619
Creativity#232.7142.714
Presentation#252.5712.571
Gameplay#331.7141.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you implement the Theme: A Game of Life and Death in your game?
The main character has to choose between which family members to save from the trolly.

Did you implement any of the optional Bonus Challenges, and if so, which ones?
Deadly Traps and Game master were included.

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Comments

Submitted(+1)

The game has beautiful graphics, but is sadly very glitchy. There is no depth sorting, and the game is rather difficult to control.
The concept, however, is a really good one. If more time is spent on fine-tuning the game, it could definitely become one to remember.

(+1)

A little buggy but interesting take on the theme. Plus always nice to see a fellow unity dev!

Not bad. Had fun. Well done.

Submitted(+1)

Liked the concept and the theme as well as the dialogue and art. Enjoyable experience.

 However I reached a point I wasn't sure what to do by the water tank. 

Would of liked to reach the conclusion.  

Developer

Unfortunately, you have also found a bug. The timer component had stopped working, but it was supposed to take the player to the end. The Game Master and the player would discuss why the Game Master did what he did. Thank you for leaving feedback! As a programmer, this is my first jam, so I could not highlight the excellent, dialogue, music, and art we had </3. Hopefully, its better next time!

Submitted(+1)

The after deciding on the last person for the trolley problem the camera paned elsewhere and I couldn't proceed.... Love the circus theme.

Developer(+1)

Unfortunately, that is a bug. The camera switches when the level changes, but the level changed before the player was in the next area.  :(