I loved the hand-drawn art and even voice-over audio! There seemed to be some problems with the mouse getting stuck in a drawing state, although when this happened I actually liked it because it made it easier to scribble around without holding it. Overall I thought it was a really neat and original idea. Very much reminds me of a parlor game like exquisite corpse or something.
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Thy Fearful Symmetry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #5 | 3.000 | 3.000 |
Graphics/Animation | #6 | 3.200 | 3.200 |
Technical Implementation | #6 | 3.000 | 3.000 |
Music/Sound | #7 | 2.600 | 2.600 |
Fun/Design | #8 | 2.800 | 2.800 |
Overall | #8 | 2.920 | 2.920 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Delphi RAD Studio
How does your game apply the optional theme?
It is about drawing symmetrical, so every stroke is also renders backwards
Which art and audio did you / your team NOT create from scratch?
none
Which art & audio did you / your team create BEFORE the jam started?
none
Which diversifiers did you use, if any?
By the Hand
Would you consider the game complete? (At least as a prototype/demo)
Complete
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