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Super Flappy Bird's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Challenge | #6 | 3.884 | 4.132 |
Use of Theme | #9 | 3.834 | 4.079 |
Audio / Music | #10 | 3.661 | 3.895 |
Story / Writing | #12 | 3.612 | 3.842 |
Gameplay | #13 | 3.810 | 4.053 |
Concept | #13 | 3.834 | 4.079 |
Overall | #15 | 3.760 | 4.000 |
Visuals | #24 | 3.686 | 3.921 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Bagoum, KurantoB, Theo, CD, my man
Streaming Permission
Yes
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Comments
Holy crap this one is so good. Seeing the name i thought it was just gonna be a barebones flappy bird clone but it's actually a really well polished danmaku game. Especially if the art and music were originally made for this.
One thing though that i'd like is a setting for autoshooting. It can be kinda hard to keep tabs on gliding and jumping while having to hold the shoot button at the same time.
This is so good. I didn't think it'd work as well as it does, so I'm impressed. Probably my favorite game of the jam.
This is a super cool combination of Flappy Bird and scrolling shooter gameplay, pretty polished too. Interesting balance to learn flying and focusing effectively and the story was funny
As someone contractually obligated not to attack Tokiko, I find this game difficult to beat.
If it's in this Jam then It's about birds.
Also for my first (and only one (so far) ) run I played the game on Lunatic. It's surprisingly way more manageable than I imagined at first.
Had a good time witnessing the sheer chaos of the story, of the surroundings and even of the core mechanic itself.
PS: might try a L1CC, but not going to bet on it
hey this was some good flapmaku. loved the patterns. just nice and smooth overall. might be my favorite? i'm certainly gonna be chewing on these concepts for a bit.
as a fellow flappy bird danmaku entrant i say: hmm yes this is boullets
tokiko and sagume picks are pretty good and bullets are flashy n nice
surprisingly the collision is not painful and is just collision
aaaand the way you kinda autojump if you hold the button really messed with me but other than that cool cool
Absolutely fantastic Danmaku game. Loved the design challenges of trying to make fair patterns to go with the control scheme.