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A jam submission

ADDAṀ (sega genesis/mega-drive)View game page

16-bit gravity dungeon stg
Submitted by tboddy, kasha.dev — 5 minutes, 49 seconds before the deadline
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ADDAṀ (sega genesis/mega-drive)'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio / Music#34.1674.167
Gameplay#133.8753.875
Overall#163.7503.750
Visuals#163.9173.917
Concept#173.8753.875
Use of Theme (Reflection)#243.3333.333
Balance (Challenge and Fairness)#262.8332.833
Story / Writing#441.5001.500

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
t.boddy, kasha, mollyco

Streaming Permission

Yes

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Comments

Submitted(+1)

skill floor is quite high but so is the ceiling, which inst necessarily a bad thing. I really like what you pulled off here.

Submitted(+1)

That Midnight Fair Dance remix is one of the best I've ever heard wow. It's cool to see the scope of your games expand as you meet recruit more team members!

Jam Host

genesis denesis what nintendenesis

Submitted(+1)

I really like the effects, sounds and feedback from hiting the eneimes.  The rooms are very crammped and I felt like I could leave anything alive for more than a second lest I'll be overwhelmed : O

Submitted(+1)

Neat! Wait, but bullets should travel along the wall when they ricochet
Mm yes. Soundtrack with lunatic vibes for a lunatic level game

Submitted(+3)

I got to Cirno, whose pattern feels unusually tough for a character like her. Apparently I was only 24% of the way through the game, which doesn't sound that far at all, so I guess I feel it'd be nice if there were difficulty options that give the player more (or less!) "health".