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A jam submission

Doremy's Dreamworld DisasterView game page

What if you made a game missing 100% of the Sprite assets?
Submitted by Mussclik — 4 hours, 39 minutes before the deadline
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Doremy's Dreamworld Disaster's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#153.4113.636
Balance (Challenge and Fairness)#242.2602.409
Audio / Music#252.4302.591
Gameplay#252.2602.409
Story / Writing#292.0892.227
Overall#302.2602.409
Use of LGBTQ+ Themes#311.8762.000
Visuals#322.1322.273

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Mussclik, Elisio

Streaming Permission

Yes

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Comments

The concept is good but it needs a lot more polish and needs to take itself more seriously. I liked the idea behind the gameplay, where you control two characters and use one to progress by solving puzzles, while the other does platforming and combat.

(+1)

hell nah doremy cant be hauling a blunt that fat around

Submitted(+1)

I love it. The concept is great but I think you could make some more cool things with it.

Great potential, keep it up!

Submitted(+1)

In honesty this kind of silliness and self-deprecation doesn’t jive with me, it makes it feel like you didn’t have confidence in the game to stand on its own merits - when it definitely does! The concept is smart, and with some polish it could be a really snappy and exciting platformer. It actually functions pretty decently already. Also, the music was nice :)

Submitted(+2)

Oh hey, another game where you control multiple characters at the same time! Doremy’s ability was quite intriguing, I’d have loved to see more of it.

Submitted (1 edit) (+2)

The concept of controlling two characters could have been interesting here, especially with Doremy's ability to modify the surroundings. Unfortunately, this one leans too much into the silly for me to enjoy.

(+2)

Byoutiful gayme. Top ten artistings of all tiem. Koolio writingz. Doremy mechanic is genuinely quite cool. I kinda think a few more platforming challengy stuff would've been cool to add, even if there wasn't time for a bossfight. I was genuinely having fun with the platforming before the game just kinda ended. And... uh, yeah, that's probably it. It's pretty funny. Nice ending.

In short, it's like a dream-- it doesn't make sense, it doesn't try to, and it ends abruptly, before you can really take it all in.