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Contrast's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #1 | 4.667 | 4.667 |
Did you make it in 3 hours (put 5 by default) | #4 | 4.933 | 4.933 |
How much do you enjoy the game overall? | #7 | 3.667 | 3.667 |
Gameplay | #8 | 3.667 | 3.667 |
Overall | #8 | 3.511 | 3.511 |
Visuals | #13 | 3.067 | 3.067 |
Audio | #16 | 1.067 | 1.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 55 minute + 11 minute for the select level screen (just pretend it doesn't exist lol)
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Comments
Agreed, the game is fun and the idea is cool, but there were some glitches, especially could be felt in the last level.
The game has a few glitches and a few bugs but overall: great idea and fun gameplay! (I suggest using a capsule collider for the player, so you don’t get stuck on flat surfaces anymore and a PhysicsMaterial with zero friction for the walls. These are some 2 minute fixes. 😉)
Thanks for the solution and the praise, ill implement these when i open unity. actually the player already use zero friction material though. i might use capsule collider for all my player in the future.
Maybe you’ll have to apply the phy material to the player too…
Really well done, few control issues and the last level was a bit rough but really enjoyed it and definitely a good interpretation of the theme, thank you :)
ill fix the issue soon, thanks for playing.
Great idea and pretty good execution :)
It gets a little weird when you're stuck in a darker colour
Like level 5 - you can jump up and change contrast to beat it :D
I really like the concept. Great work!
Very insteresting concept. I really like the idea. As you said some collider have to be fix. Very nice entry.
thx, sorry for the inconvenience i forgot how to use composite collider lol. ive figured out how now, but it introduce new issue, so it wont be a simple fix.
Love this idea, really creative, and really well implemented, thanks for the tip on the walls because I'd have been confused otherwise.
Thank you. and for the wall issue, that completely my fault, i just make sure the suffering slightly more bearable lol