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Bombfinity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
Audio | #4 | 3.700 | 3.700 |
Gameplay | #9 | 3.300 | 3.300 |
How much do you enjoy the game overall? | #11 | 3.100 | 3.100 |
Overall | #14 | 3.383 | 3.383 |
Visuals | #15 | 2.800 | 2.800 |
How well does the game fit the themes? | #20 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Just below 3 hours (~178 minutes)
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Comments
This game really makes you risk. Although little bit of balancig would help, it's actually already fair amount of challenge. And the best thing is to blow up those lousy turrets! Nice work!
Music really enhanced the fun of the game. With some polish, it could be a solid game. Congrats !
Thank you for trying out the game. The music is from opengameart - the link is in the game's page somewhere below. There are plans to put a couple more hours into polish to flesh it out.
The music used here was an amazing fit to this take on your game here and the gameplay was really challenging! I liked it a bit where all the bullets were shooting, but it did get out of hand as I progressed and I could barely deal damage to the enemy. Overall though, this game was really nice and fun to play!
Thanks for playing! Yes the spike in difficulty is ridiculous going forward. I am planning to do some balancing and polish work later.
The music I used is linked in the game's info if you really like it.
Good job, I found the amount of bullets being shot at me made it impossible to dodge them at all but it is still fun for a bit.
That is true, some tinkering was needed with the projectile speeds or rather the rate of firing + number of guns to be spawned. Regardless, thanks for playing!