Play submission
Island Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
Visuals | #2 | 4.100 | 4.100 |
Overall | #2 | 4.133 | 4.133 |
Gameplay | #3 | 4.000 | 4.000 |
How much do you enjoy the game overall? | #4 | 3.800 | 3.800 |
Audio | #6 | 3.500 | 3.500 |
How well does the game fit the themes? | #6 | 4.400 | 4.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
This game is pretty clever. I like it, but it would be nice to have some reloading feedback and the cannon could have more health. Otherwise whole game is on point. Good job!
Thanks for the feedback, I fully agree on both of those points and will add them if I bother coming back to the game
This was a pretty fun tower defense game here. Them music fit well with it too, but I would of loved it if the cannons cooldown shot was lower or I could get a powerup so I can shoot faster. Overall, nice entry!
Thanks so much, I am glad you liked it!
Game looks good and plays well. As the others mentioned, it gets challenging very quickly, but with the limited time in the jam, there isn't much time to spend on balancing, In any case the most important thing is to get the game out there.
Thanks for the feedback, if you can click fast enough it isn't really that hard at first but I understand what you mean. Thanks for playing!
This is great! Feels polished for only a few hours. Might be cool to allow some means of repairing/rebuilding towers if you continue to develop this game. Either way awesome job!
Thanks so much, I really appreciate the feedback!
Gameplay loop is hard because the more you lose canons, more likely your are from loosing others. Congrats nevertheless !
Thanks a lot for playing, I was literally thinking that as the three hours ended. The was a lot of ways it could have been changed, but I did what I could in 3 hours :)