Thank you for playing and comment. The music is original work by my gf. Art is partially done by ai for cards and rest of art is elements from Canva with some editing magic.
Wandering_GameDev
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Actually it is damn satisfying to shoot down those damn snails. Spawning of them feels fair but sometimes they are really fast and you can't shake them off once they are on you. With some tweaking and 8-bit-ish like sounds it would be perfect. I glad you've finished this one in time. It's quite nice game.
I felt a little as a kid playing some Minecraft again. I like the setting and that I can make fun of those damn gods building fun statues. I was not sure what should happen when earth starts shaking as all my bricks stood on their place after earthquake. Maybe that need some tweaking. Otherwise with addition of some decorations, audio and maybe score for beauty it could be quite fun and creative concept. Nicely done.
This one is pretty. I enjoyed interaction and I really like tv forecast tips. I wasn't able to grow my plant much but it was fun. Sometimes I was a little confused how plant reacts or why everything is falling down :D so some more clear feedback would help. Otherwise I really enjoyed it as chilling game with nice interactions. Good work!
Nice game! I enjoyed a little gardening there and interactions are quite fun. At the begging it happend to me that I stucked all plant on top of each other. It actually took away the challenge when watering and it was actually harder to spread them. Also I feel like some flowers didn't need watering but I'm not sure. But otherwise it's pretty good. I would like to see it with some polishing.
Woow this entry is just great. I like the feel of it and gameplay is just soo simple and addictive. Unfortunately I was strugling too hard with one of lasted levels. It almost feel like bugged because I'm not able to overcome same obstacle twice (it's bottom pit wit up spikes, going from bottom) but maybe just reverse movement kicks in too fast.
I tried it once more with your explanation. I need to apologize for my previous comment, the game is actually pretty clever and fun. Maybe the game was right after all XD. It was a bit confusing for me on first play to figured out that there is more interactivity, especial when click was already moving my mammoth group. It would be nice to have some visual or sound indication when hovering over interactive humans, because even after I figured out controls I still had to find out who and when is interactive. But I understand there has been lot of work done and there is not always enough time for nice UX in jams. Maybe at least add some description for dumber species like me next time ;)
The game looks pretty nice and full of live with all those humans and animations. Gameplay is quite challenging and I pretty much destroyed my index finger, but one can surely fight for it's fate and survival of mammoths. Thanks for explanation, it's a nice game.
I don't understand. Am I too dumb to understand the game? Am I too dumb to control the game? Am I too dumb to think that I can win against more clever species? Nah seriously. I wasn't able to do anything with my mammoth group than to decide if to move or not move and it seems like there was no other option on the path (and I could leave the game ofcourse). So I'm just wondering if this is some clever meta game idea or there is just some missing piece? But otherwise the game seems pretty nice and calm as I lead my species into certain damnation :D
I've finished both jam and patched 1.1 version. Concept seems to be fine, but I still have this feeling like there is more potencial to resource and planet management to the game that is either not finished/polished or hidden behind some occasional bugs. I love the art and setup. Also are there more endings based on resources or examining signal (I haven't got signal warning in my play throughs)?
I still really like visuals and the concept. If there was more ideas behind this, I would love to see some post jam build.
Wow! Style of the game is just so beatiful. Also the mechanics are quite clever. Although with current difficuly I was looking too much for safety of another "music place" and exploring some places felt too risky. Otherwise exploring the mist is quite clever and satisfiying with all those juicy visuals. Nice one guys!
There is something oddly enjoyable on drawing with your blood all over the scroll :D The game is really well made. The atmosphere, visuals, sounds and the drawing it's just great. I went through 4 endings and it would be nice ending touch if every ending would have different text with some further explanation. Otherwise really nice game!