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Trickshot Wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #13 | 3.834 | 4.200 |
Overall | #42 | 3.213 | 3.520 |
Audio | #45 | 3.104 | 3.400 |
Visuals | #45 | 3.469 | 3.800 |
How much do you enjoy the game overall? | #49 | 3.104 | 3.400 |
How well does the game fit the themes? | #88 | 2.556 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Please don't rate this entry, I ended up scoping too large a game and took much more than 3 hours. I am still interested in feedback though.
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Comments
Really interesting mechanic and I love the graphics and various effects. I'm gonna rate it anyway, because I think it deserves it :) Nice job!
Amazing game. I would love to see it still developed after the game jam. oh and i rated it by accident lol
Really nice concept !
I liked how you can kiil those enemies by rolling a dice. I think you could get better rating next time by making a main menu screen and adding some visuals that fit the theme. Audio could also be more interesting. Good job!
Thank you so much for honoring the time constraint! As I was playing it, I was thinking to myself... how did they pull this game off in 3 hours?! That being said, this game was fantastic! Very original concept and I think it could be a successful game outside of this jam! I imagine different sided dice, more spell combinations, more colors, more lanes with enemies, different enemy types, etc...
Really really cool concept! Never seen anything quite like it. Definitely took some figuring out but once I got the hang of it, it was fun.
Really great idea! Had some trouble figuring it out at the start, but after that it was fun to play :)
This was a really interesting game mechanic! I enjoyed the aesthetics and the gameplay. It did take me a second to figure out how to cast the spells, but other than that I enjoyed it. I think it would be interesting if there were different enemies with different weaknesses and if the dice randomised after shooting.