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A jam submission

Trickshot WizardView game page

A game of light-tactics and quick-reflexes!
Submitted by cottontshirtz — 10 hours, 33 minutes before the deadline
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Trickshot Wizard's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#133.8344.200
Overall#423.2133.520
Audio#453.1043.400
Visuals#453.4693.800
How much do you enjoy the game overall?#493.1043.400
How well does the game fit the themes?#882.5562.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Please don't rate this entry, I ended up scoping too large a game and took much more than 3 hours. I am still interested in feedback though.

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Comments

Submitted(+1)

Really interesting mechanic and I love the graphics and various effects. I'm gonna rate it anyway, because I think it deserves it :) Nice job!

Submitted(+1)

Amazing game. I would love to see it still developed after the game jam. oh and i rated it by accident lol

Submitted(+1)

Really nice concept !

Submitted(+1)

I liked how you can kiil those enemies by rolling a dice. I think you could get better rating next time by making a main menu screen and adding some visuals that fit the theme. Audio could also be more interesting. Good job!

Submitted(+1)

Thank you so much for honoring the time constraint! As I was playing it, I was thinking to myself... how did they pull this game off in 3 hours?! That being said, this game was fantastic! Very original concept and I think it could be a successful game outside of this jam! I imagine different sided dice, more spell combinations, more colors, more lanes with enemies, different enemy types, etc...

Submitted(+1)

Really really cool concept! Never seen anything quite like it. Definitely took some figuring out but once I got the hang of it, it was fun.

Submitted(+1)

Really great idea! Had some trouble figuring it out at the start, but after that it was fun to play :)

Submitted(+1)

This was a really interesting game mechanic! I enjoyed the aesthetics and the gameplay. It did take me a second to figure out how to cast the spells, but other than that I enjoyed it. I think it would be interesting if there were different enemies with different weaknesses and if the dice randomised after shooting.