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A jam submission

Tea Time With RobotView game page

A Platform Adventure!
Submitted by Foongus — 2 days, 19 hours before the deadline
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Tea Time With Robot's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#512.4542.833
How much do you enjoy the game overall?#612.4542.833
Gameplay#712.1652.500
Overall#722.3382.700
Visuals#742.1652.500
How well does the game fit the themes?#782.4542.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours 58 min

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Comments

Submitted

This game has a interesting mechanic but it also causes a great deal of frustration. I feel that there should be a visual indicator showing when tea time will happen, either right before or a timer. It is hard to keep track of time exactly when platforming so i find myself waiting until tea time kicks in when I reach a difficult section. Other than that this game needs checkpoints so we don't start at the first level when we get a game over. Additionally the collision boundaries of the spikes do not match the sprites as I could hit the spikes while standing a robot's body of length away from them. Other than that I liked the pixel art and animations that went into the game. It was a good effort.

Developer(+1)

There is a sort of auditory signal as the music is blocky, but after playtesting afterwards i agree that there should be some sort of visual indicator

Submitted

Also level with moving spikes is... bad?
Cant really say, its hard, jumping above them is doable tho, but tea time there.. Is there something after it? Or is it intentional desing?

Developer(+1)

It was made to be difficult but we did not anticipate it being this hard, it's barely possible to do. We could only do it a single time after a good half hour of trying. Yet i think it is the best showcase of the tea time mechanic in the game. If we had more time we'd definitely make what that jump shows and turn it into the main theme of the game. While also making it just a bit more forgiving

Submitted

I love the music, I love the small bot, movement isnt bad too, but for god f sake, next time please add some collider at the bottom to make it kill you, instead of falling into abyss till game crushes, or you close it. 
Also colliders are a bit shady, like I want to be able to do precise jump and not die when I am close to a spike, but still dont touch it.

But dont take me wrong, I really love it. I love platformers, especially in ones like that, I love to optimise my jumps to go faaast, which is why I tell you this. Still! Music is great, and that small animation of wheel is really cool, the idea is pretty cool, and that bot is reaaaly cute

You still have 2 minutes of programming, you can do it xD jk
  
Overall Good job :3

Developer

The bottom not killing you was a big oversight we had lol, just didn't ever fall down before the timer was up. The spikes colliders being strange were also just an oversight which we fixed in level 4-5, but just didn't have time for in levels 1-3 . Anyway glad you liked it!