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A jam submission

timer onView game page

Submitted by saketh.m — 19 hours, 40 minutes before the deadline
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timer on's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#302.7223.333
Audio#302.4493.000
Visuals#332.8583.500
Overall#352.6133.200
How much do you enjoy the game overall?#352.4493.000
How well does the game fit the themes?#452.5863.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I like your music and very much like the stripped down 2-bit art. The jump is unfortunately garbage. There's a lag in between when I push up and the character beginning to move up. Some coyote time would help a lot, as would a less floaty and more springy jump. But I totally get the tight time frame. It is really, really hard to make a game in this little time. You did great.

Submitted

Very nice little game and I like the music. A bit frustrating that you have to wait the full 5 seconds before blocks respawn, and the gameplay feels so heavy. The visuals are cool, well done!

Submitted

I like the concept and visual style you've come up with, as well as the music. It would be cool to see the mechanic expanded on - there were a few points where I got frustrated with waiting for the blocks to switch, but I think that with more time you could create interesting levels in the vein of the SMG beat blocks.