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A jam submission

roguestepView game page

Made for trijam 171
Submitted by dielot — 9 hours, 28 minutes before the deadline
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roguestep's itch.io page

Results

CriteriaRankScore*Raw Score
How much do you enjoy the game overall?#143.5003.500
Visuals#223.3333.333
Gameplay#233.0833.083
Overall#232.9672.967
How well does the game fit the themes?#323.2503.250
Audio#451.6671.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Fun little adventure game! Only issue I had was I would spawn directly next to portals. Could have a lot of potential as a mobile game with swipe controls.

Overall a ton of fun!

Submitted

Would love some fun little animation, but dang do I like this :)

Submitted

This was a lot of fun, I loved the aspect of putting thought into your next set of moves.

Submitted

First of all, the pixel art is great. It reads nicely, has a consistent theme, and even has the subtle lighting/shading effects that warm my little artist heart. But I had a hard time using the controls? I expected to move over a little bit with each button press but instead moved around a lot?

Developer

The art is the freely available roguelike pack from Kenny https://kenney.nl/assets/micro-roguelike

Submitted

This is a fabulous game.  It could use a bit more info/feedback around combat. I could spend a very long time playing this game :)